Material MyMaterial : Common/MatDefs/Light/Lighting.j3md { MaterialParameters { DiffuseMap : Models/Jaime/diffuseMap.jpg NormalMap : Models/Jaime/NormalMap.png UseMaterialColors : true Diffuse : 1.0 1.0 1.0 1.0 Ambient : 0.7058824 0.6509804 0.6 1.0 Specular : 0.87058824 0.8117647 0.7921569 1.0 Shininess : 1.0 } AdditionalRenderState { FaceCull Back Wireframe Off DepthWrite On PolyOffset 0.0 0.0 AlphaTestFalloff 0.0 Blend Off PointSprite Off ColorWrite On DepthTest On } }