package jme3test.water; import com.jme3.app.SimpleApplication; import com.jme3.audio.AudioNode; import com.jme3.bounding.BoundingBox; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.light.DirectionalLight; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.FastMath; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.post.FilterPostProcessor; import com.jme3.renderer.Camera; import com.jme3.renderer.queue.RenderQueue.ShadowMode; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.terrain.geomipmap.TerrainQuad; import com.jme3.terrain.heightmap.AbstractHeightMap; import com.jme3.terrain.heightmap.ImageBasedHeightMap; import com.jme3.texture.Texture; import com.jme3.texture.Texture.WrapMode; import com.jme3.texture.Texture2D; import com.jme3.util.SkyFactory; import com.jme3.water.WaterFilter; import java.util.ArrayList; import java.util.List; import jme3tools.converters.ImageToAwt; /** * test * @author normenhansen */ public class TestPostWater extends SimpleApplication { private FilterPostProcessor fpp; private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f); private WaterFilter water; TerrainQuad terrain; Material matRock; Material matWire; public static void main(String[] args) { TestPostWater app = new TestPostWater(); app.start(); } @Override public void simpleInitApp() { Node mainScene = new Node("Main Scene"); rootNode.attachChild(mainScene); createTerrain(mainScene); DirectionalLight sun = new DirectionalLight(); sun.setDirection(lightDir); sun.setColor(ColorRGBA.White.clone().multLocal(1.7f)); mainScene.addLight(sun); DirectionalLight l = new DirectionalLight(); l.setDirection(Vector3f.UNIT_Y.mult(-1)); l.setColor(ColorRGBA.White.clone().multLocal(0.3f)); mainScene.addLight(l); flyCam.setMoveSpeed(50); cam.setLocation(new Vector3f(-700, 100, 300)); cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI*0.06f,FastMath.PI*0.65f,0})); Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false); sky.setLocalScale(350); mainScene.attachChild(sky); cam.setFrustumFar(4000); //cam.setFrustumNear(100); AudioNode waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false); waves.setLooping(true); audioRenderer.playSource(waves); fpp = new FilterPostProcessor(assetManager); // fpp.setNumSamples(4); water = new WaterFilter(rootNode, lightDir); water.setWaveScale(0.003f); water.setMaxAmplitude(2f); water.setFoamExistence(new Vector3f(1f, 4, 0.5f)); water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); //water.setNormalScale(0.5f); //water.setRefractionConstant(0.25f); water.setRefractionStrength(0.2f); //water.setFoamHardness(0.6f); water.setWaterHeight(initialWaterHeight); fpp.addFilter(water); viewPort.addProcessor(fpp); inputManager.addListener(new ActionListener() { public void onAction(String name, boolean isPressed, float tpf) { if(isPressed){ if(name.equals("foam1")){ water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg")); } if(name.equals("foam2")){ water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); } if(name.equals("foam3")){ water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg")); } } } }, "foam1","foam2","foam3"); inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1)); inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2)); inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3)); } private void createTerrain(Node rootNode) { matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); matRock.setBoolean("useTriPlanarMapping", false); matRock.setBoolean("WardIso", true); matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); grass.setWrap(WrapMode.Repeat); matRock.setTexture("DiffuseMap", grass); matRock.setFloat("DiffuseMap_0_scale", 64); Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); dirt.setWrap(WrapMode.Repeat); matRock.setTexture("DiffuseMap_1", dirt); matRock.setFloat("DiffuseMap_1_scale", 16); Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); rock.setWrap(WrapMode.Repeat); matRock.setTexture("DiffuseMap_2", rock); matRock.setFloat("DiffuseMap_2_scale", 128); Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.png"); normalMap0.setWrap(WrapMode.Repeat); Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); normalMap1.setWrap(WrapMode.Repeat); Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); normalMap2.setWrap(WrapMode.Repeat); matRock.setTexture("NormalMap", normalMap0); matRock.setTexture("NormalMap_1", normalMap2); matRock.setTexture("NormalMap_2", normalMap2); matWire = new Material(assetManager, "Common/MatDefs/Misc/WireColor.j3md"); matWire.setColor("Color", ColorRGBA.Green); AbstractHeightMap heightmap = null; try { heightmap = new ImageBasedHeightMap(ImageToAwt.convert(heightMapImage.getImage(), false, true, 0), 0.25f); heightmap.load(); } catch (Exception e) { e.printStackTrace(); } terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap()); List<Camera> cameras = new ArrayList<Camera>(); cameras.add(getCamera()); terrain.setMaterial(matRock); terrain.setLocalScale(new Vector3f(5,5,5)); terrain.setLocalTranslation(new Vector3f(0,-30,0)); terrain.setModelBound(new BoundingBox()); terrain.updateModelBound(); terrain.setLocked(false); // unlock it so we can edit the height terrain.setShadowMode(ShadowMode.Receive); rootNode.attachChild(terrain); } //This part is to emulate tides, slightly varrying the height of the water plane private float time = 0.0f; private float waterHeight = 0.0f; private float initialWaterHeight = 0.8f; @Override public void simpleUpdate(float tpf) { super.simpleUpdate(tpf); time += tpf; waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f; water.setWaterHeight(initialWaterHeight + waterHeight); } }