package com.jme3.input.vr; import com.jme3.math.Matrix4f; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; /** * TODO * @author Julien Seinturier - (c) 2016 - JOrigin project - http:/www.jorigin.org * */ public interface VRTrackedController { /** * Get the controller name. * @return the controller name. */ public String getControllerName(); /** * Get the controller manufacturer. * @return the controller manufacturer. */ public String getControllerManufacturer(); /** * Get the position of the tracked device. This value is the translation component of the device {@link #getPose() pose}. * @return the position of the tracked device. * @see #getOrientation() * @see #getPose() */ public Vector3f getPosition(); /** * Get the orientation of the tracked device. This value is the rotation component of the device {@link #getPose() pose}. * @return the orientation of the tracked device. * @see #getPosition() * @see #getPose() */ public Quaternion getOrientation(); /** * Get the pose of the tracked device. * The pose is a 4x4 matrix than combine the {@link #getPosition() position} and the {@link #getOrientation() orientation} of the device. * @return the pose of the tracked device. * @see #getPosition() * @see #getOrientation() */ public Matrix4f getPose(); }