/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * Author: Normen Hansen */ #include "com_jme3_bullet_collision_shapes_CylinderCollisionShape.h" #include "jmeBulletUtil.h" #ifdef __cplusplus extern "C" { #endif /* * Class: com_jme3_bullet_collision_shapes_CylinderCollisionShape * Method: createShape * Signature: (ILcom/jme3/math/Vector3f;)J */ JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_CylinderCollisionShape_createShape (JNIEnv * env, jobject object, jint axis, jobject halfExtents) { jmeClasses::initJavaClasses(env); btVector3 extents = btVector3(); jmeBulletUtil::convert(env, halfExtents, &extents); btCollisionShape* shape; switch (axis) { case 0: shape = new btCylinderShapeX(extents); break; case 1: shape = new btCylinderShape(extents); break; case 2: shape = new btCylinderShapeZ(extents); break; } return reinterpret_cast(shape); } #ifdef __cplusplus } #endif