# Version number used for plugins, only 3 numbers (e.g. 3.1.3) jmeVersion = 3.2.0 # Version used for application and settings folder, no spaces! jmeMainVersion = 3.2 # Version addition pre-alpha-svn, Stable, Beta jmeVersionTag = SNAPSHOT # Increment this each time jmeVersionTag changes but jmeVersion stays the same jmeVersionTagID = 0 # specify if JavaDoc should be built buildJavaDoc = false # specify if SDK and Native libraries get built buildNativeProjects = false buildAndroidExamples = false # Path to android NDK for building native libraries #ndkPath=/Users/normenhansen/Documents/Code-Import/android-ndk-r7 ndkPath = /opt/android-ndk-r10c # Path for downloading native Bullet bulletUrl = https://github.com/bulletphysics/bullet3/archive/2.86.1.zip bulletFolder = bullet3-2.86.1 bulletZipFile = bullet3.zip # POM settings POM_NAME=jMonkeyEngine POM_DESCRIPTION=jMonkeyEngine is a 3D game engine for adventurous Java developers POM_URL=http://jmonkeyengine.org POM_SCM_URL=https://github.com/jMonkeyEngine/jmonkeyengine POM_SCM_CONNECTION=scm:git:git://github.com/jMonkeyEngine/jmonkeyengine.git POM_SCM_DEVELOPER_CONNECTION=scm:git:git@github.com:jMonkeyEngine/jmonkeyengine.git POM_LICENSE_NAME=New BSD (3-clause) License POM_LICENSE_URL=http://opensource.org/licenses/BSD-3-Clause POM_LICENSE_DISTRIBUTION=repo POM_INCEPTION_YEAR=2009 # Bintray settings to override in $HOME/.gradle/gradle.properties or ENV or commandline bintray_user= bintray_api_key=