/* DO NOT EDIT THIS FILE - it is machine generated */ #include /* Header for class com_jme3_bullet_collision_PhysicsCollisionObject */ #ifndef _Included_com_jme3_bullet_collision_PhysicsCollisionObject #define _Included_com_jme3_bullet_collision_PhysicsCollisionObject #ifdef __cplusplus extern "C" { #endif #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_NONE #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_NONE 0L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_01 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_01 1L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_02 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_02 2L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_03 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_03 4L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_04 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_04 8L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_05 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_05 16L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_06 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_06 32L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_07 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_07 64L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_08 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_08 128L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_09 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_09 256L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_10 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_10 512L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_11 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_11 1024L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_12 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_12 2048L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_13 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_13 4096L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_14 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_14 8192L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_15 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_15 16384L #undef com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_16 #define com_jme3_bullet_collision_PhysicsCollisionObject_COLLISION_GROUP_16 32768L /* * Class: com_jme3_bullet_collision_PhysicsCollisionObject * Method: initUserPointer * Signature: (JII)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_PhysicsCollisionObject_initUserPointer (JNIEnv *, jobject, jlong, jint, jint); /* * Class: com_jme3_bullet_collision_PhysicsCollisionObject * Method: attachCollisionShape * Signature: (JJ)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_PhysicsCollisionObject_attachCollisionShape (JNIEnv *, jobject, jlong, jlong); /* * Class: com_jme3_bullet_collision_PhysicsCollisionObject * Method: setCollisionGroup * Signature: (JI)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_PhysicsCollisionObject_setCollisionGroup (JNIEnv *, jobject, jlong, jint); /* * Class: com_jme3_bullet_collision_PhysicsCollisionObject * Method: setCollideWithGroups * Signature: (JI)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_PhysicsCollisionObject_setCollideWithGroups (JNIEnv *, jobject, jlong, jint); /* * Class: com_jme3_bullet_collision_PhysicsCollisionObject * Method: finalizeNative * Signature: (J)V */ JNIEXPORT void JNICALL Java_com_jme3_bullet_collision_PhysicsCollisionObject_finalizeNative (JNIEnv *, jobject, jlong); #ifdef __cplusplus } #endif #endif