Commit Graph

6528 Commits (f338e7347c412bc249f6e4ee3142644360ea8f9a)
 

Author SHA1 Message Date
shadowislord 51952de16a jme3-testdata: fix issue #241 10 years ago
shadowislord 22957c3d28 IOS Renderer: remove clear texture units (does nothing anyway) 10 years ago
shadowislord 26109fcbac (SP)Lighting.vert: clarify comment regarding material colors 10 years ago
shadowislord 6252258c98 TechniqueDef: remove useless usesShaders variable 10 years ago
shadowislord fa324cad8f Dome: fix crash when center = null 10 years ago
shadowislord 26f702cc91 GLTracer: add more no-enum methods 10 years ago
shadowislord a3467def1e WeakRefCloneAssetCache: remove useless "synchronized" (the map is already thread-safe) 10 years ago
shadowislord 06408410cf CollisionResult: add hashCode() - required if we have equals() 10 years ago
shadowislord 305e56a921 ShaderNode: remove incorrect attribution 10 years ago
shadowislord 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 years ago
shadowislord a683fbb16c Texture: allow setting aniso = 0, since that's the default anyway 10 years ago
shadowislord fdf050c13d J3MLoader: set texture name in addition to key when loading it 10 years ago
shadowislord f0fbdffb85 BoundingSphere: remove useless null check 10 years ago
shadowislord 4f15fa3147 AnimChannel: remove useless println 10 years ago
shadowislord 2bc5545171 OGLESShaderRenderer: remove clearTextureUnits since it doesnt do anything 10 years ago
shadowislord 400c09a633 jme3-core: fix minor issues pointed in static analysis 10 years ago
rainmantsr 31835366b2 Add: sweepTest to jme3-bullet-native 10 years ago
Kirill Vainer 1076b489ab GLRenderer: remove check FB error calls as it causes GPU stall 10 years ago
Kirill Vainer 25da36e590 jme3-bullet-native: copyBinaryToLibs to depend on building native lib 10 years ago
Nehon 8f129ec727 Added a test case for KTX loading 10 years ago
Nehon 8a96772ae3 KTX file loading and writing support 10 years ago
jmekaelthas 15ec285b1a Feature: added support for linear and constant interpolation types for 10 years ago
jmekaelthas a5c98a59be Refactoring: catching up wth latest jme3 core changes. 10 years ago
jmekaelthas eb767e7580 Feature: added support for loading assets linked from external blender 10 years ago
Nehon cecf355c70 SinglePass now uses the TechniqueDef LightSpace. 10 years ago
Nehon d662eadce9 LightSpace is now defaulted to World for SinglePass 10 years ago
Nehon 7ab9798ad7 J3MLoader can now read the LightSpace attribute 10 years ago
Nehon 01ed6db77c Introduced a LightSpace attribute in the TechniqueDef to define in what space LightData should be sent to the shader. Used it for the multipass lighting 10 years ago
shadowislord a37f38a412 Build: fix build failure if not building from git repo 10 years ago
shadowislord b7c2050487 SDK: fix compliation 10 years ago
shadowislord a157e83815 GLRenderer: always use glGenerateMipmap if we have FBO support 10 years ago
shadowislord 3a83ab4c69 GLRenderer: applied 080255f518 to FrameBuffer textures as well 10 years ago
shadowislord d6a19c4c66 Lighting.j3md: remove fixed function bindings 10 years ago
shadowislord c0e85b3255 MaterialDebug: remove DesktopAssetManager dependency 10 years ago
shadowislord 83ddf9d7c3 TestCartoonEdge: more reliable way to detect lighting material 10 years ago
shadowislord 784cfddb21 Filter: minor javadoc mistake 10 years ago
shadowislord c34fcce7a2 MatParamTexture: remove useless constructor 10 years ago
shadowislord 6d7da0cc4e AssetManager: use right exception class if no loaders registered 10 years ago
Nehon 96502e9061 Fixed crash in TestFilterCompositing. 10 years ago
Nehon 080255f518 Fixed issue #243 about TextureArrays 10 years ago
Nehon 39515c52c7 Relocated the character in TestWalkingChar so that it doesn't fall under the ground 10 years ago
Normen Hansen 5ac1d63bb9 - check for animations being present before importing them in ExternalChangeScanner 10 years ago
Normen Hansen b61656ffaa - update external change scanner to allow import of animations 10 years ago
shadowislord a2fc435167 SPLighting: fix issue #239 10 years ago
shadowislord 8466b25c6b ALAudioRenderer: fix issue #244 10 years ago
Nehon 7c5f994db8 Removed one assertion in AlAudioRenderer as it can't pass considering the current AudioNode implementation 10 years ago
Nehon 9e4f418427 Fixed an assertion error in BatchNode updating 10 years ago
Kirill Vainer c4aa4bc885 Merge pull request #229 from davidB/build_enable_assertion 10 years ago
David Bernard a19246973c build: enable assertion for test and run (previously only test as assertionEnabled = true) 10 years ago
Nehon 40905061b5 Fixed an issue in TechniqueDef due to recent Geom and tesselation shader addition 10 years ago