NemesisMate
edd9a78291
Added alpha blending option to terrain lightings to allow alpha stencil textures. ( #689 )
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Updated Terrain materials to allow diffuse textures with alpha
7 years ago
Rémy Bouquet
df765322dc
Fixed warnings in Terrain shader.
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Fixed the use of the first diffuse map
Fixed the camera positioning in the TestSpotLightTerrain
8 years ago
javasabr
444588a363
added reusing position buffer on heightmap changing.
8 years ago
Kirill Vainer
37f8ee91af
more deprecation cleanup
9 years ago
Kirill Vainer
f4e948d7bd
remove deprecated classes
9 years ago
Kirill Vainer
a563c6cc7b
remove deprecated classes
9 years ago
Paul Speed
ab6fb03171
Converted spatial over to use Cloner to do its various
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deep and semi-shallow cloning. I'd be very surprised if nothing
is broken as there is only so much testing I can easily do.
Also various fixes for places I forgot to call super.cloneFields().
9 years ago
Paul Speed
7b29c58fe0
JmeCloneable related changes to TerrainQuad and TerrainPatch. Fixed
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something I missed in NormalRecalcControl.
9 years ago
Paul Speed
8b1ddbe60f
First round of getting JmeCloneable implemented... added
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support for Cloner to the controls that implemented cloneForSpatial().
Unused until spatial cloning is implemented.
9 years ago
Paul Speed
2b81011668
Adding @Override to cloneForSpatial() methods in terrain lib.
9 years ago
shadowislord
068047200e
Threads: standardize names. Make sure they all start with "jME3".
10 years ago
shadowislord
621f6de083
Terrain GLSL shader: fix incorrect glsllib import
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- (PhongLighting -> BlinnPhongLighting)
10 years ago
shadowislord
4797628d7b
* Remove GL1 technique from TerrainLighting.j3md
10 years ago
Nehon
c55717141e
Single pass lighting implementation.
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Along with some light shaders refactoring and clean up
10 years ago
shadowislord
6b12d5c638
* Fix many javadoc errors mostly related to incorrect HTML or missing references
11 years ago
Nehon
8ff6f8df24
Introduced a new Enum ColorSpace.
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One can now mark a texture param in a material definition as linear by using -Linear at the end of the parameter declaration (case insensitive).
An Image bound to a material texture param in a linear color space will have its ColorSpace set to linear when bound to the material by mat.setTexture("name", texture);
Added the -LINEAR flag to all texture param that needed it in stock materials (lighting.j3md, terrainLighting.j3md, different Filter materials).
11 years ago
sploreg
7df0b41585
TerrainLodControl no longer caches camera positions. Issue #121
11 years ago
Normen Hansen
a16857c8f4
switch to gradle layout
11 years ago
nor..67
511d045274
gradle:
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import current build script to gradle-restructure
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10968 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
ed77d40c63
First pass at copying the source files with history into the
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new gradle-based structure.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@10964 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago