Commit Graph

1125 Commits (d829bcddc30c7da09774e88f8230c44349c580a6)

Author SHA1 Message Date
rem..om 630b594158 Proper implementation of renderFont in nifty RenderDeviceJme, the last 2 floats are scaleX and scaleY. changed the method accordingly. 13 years ago
rem..om 4c0f7b06ca - Fixed nifty RenderDeviceJme compilation issue, a new float param has been added to the renderFont method in nifty's RenderDevice interface, it's called "f1" so it's kinda hard to tell what it stands for. For now it's not used in jme's renderFont method. 13 years ago
rem..om 96acebfe4f - Faster BatchNode 13 years ago
rem..om a5ff915fc1 - Added tangent transforms support for skinning (normal mapped models with bone animation had incorrect tangents during animation) 13 years ago
sha..rd 31fe049a66 * Moved WAVLoader and GLSLLoader to Core-Plugins 13 years ago
sha..rd e9a78c5b61 * Added RenderState.isApply*** methods 13 years ago
rem..om 02bcb358a3 - Fixed max components calculation for temp float array 13 years ago
rem..om fafd79e5d3 - Added textureArray support (thanks to phate666) 13 years ago
rem..om 83f3b2b1a3 - BatchNode now use a temp float array and bulk put data into the floatbuffer instad of iterative puts. (it's faster) 13 years ago
sha..rd d1e81fc8c9 * Specify library path for JInput as well as LWJGL in case the user's home directory is used for natives 13 years ago
Kae..pl 67930542ee Fixes to Y is up axis arrow. 13 years ago
rem..om 9bf315fbcf Fixed silly copy/paste mistake in LightNode 13 years ago
PSp..om b13809bba3 Fixed the line segment extents so that it doesn't act twice 13 years ago
sha..rd bd5620bf16 * Camera.update() now uses TempVars instead of allocation 13 years ago
sha..rd c590b8d054 * Small javadoc additions in Application 13 years ago
sha..rd b3f9e87bf1 * package.html files now comply with HTML 4.01 standards 13 years ago
rem..om 64bc0298b2 Fixed a timing issue in MotionTrack when used as a control 13 years ago
rem..om 2a0c4ed10f Null checked additionalRenderState when loading a material 13 years ago
rem..om cc7701aa0d - InpuManager : Updated cursor pos on click, so that non android touch events can properly update cursor position. 13 years ago
sha..rd e93993364a * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material 13 years ago
Kae..pl ae739ef441 Fix in normals calculations when Y is up axis. 13 years ago
rem..om 7193c0b2d3 Batching : 13 years ago
PSp..om cf18f48182 Internal surgery to AppStateManager to provide more 13 years ago
PSp..om 2a65ca4cb7 Added a setTimer() method for switching the default 13 years ago
nor..67 2c0775e3f3 - remove size check from natives extraction (write test needed for windows anyway) 13 years ago
sha..rd 36b6ab3286 * Prevent crash in Animation if no tracks are set on animation 13 years ago
nor..67 45af20de0c - add write test to natives extraction 13 years ago
sky..ok dae6ef534b Javadoc fixes for com.jme3.math.Triangle 13 years ago
Kae..pl 18ce27faae Changes to Y-is-Up-Axis issue. 13 years ago
nor..67 65cbed47c6 - change natives extraction to check for space *and* writability 13 years ago
sky..ok 73fb54b4b6 Documentation fixes for BatchNode: Improved Javadoc and inclusion of license header 13 years ago
nor..67 33fb670771 - change natives extraction to use getUsableSpace(), which checks for user permissions etc. too. 13 years ago
nor..67 5f582977cb - update build file and native bullet properties for release 13 years ago
rem..om 58a2bf8af9 - Deprecated PositionTrack, RotationTrack, ScaleTrack as they should be replaced by spatial animation. 13 years ago
rem..om feeedfa682 - Removed old batching classes (GeometryBatch and BatchedGeometries) as they are no longer needed 13 years ago
nor..67 ccddf1ea8e - fix bullet build properties 13 years ago
nor..67 dd5365891f - update osx bullet natives 13 years ago
nor..67 4ba3abcda9 - remove wheel finalization completely, need no deletion.. 13 years ago
nor..67 5080e3fe43 - revert previous commit 13 years ago
nor..67 cac022d9bf - re-enable clearing of wheels as its not done in btRaycastVehicle destructor (though one can not remove wheels oO) 13 years ago
nor..67 502fd41ca8 - change finalize method of VehicleWheel 13 years ago
nor..67 b768d45016 - bullet native: change casting of java long to c++ objects 13 years ago
nor..67 6ce4cc012e - change pointers to jlong across platforms 13 years ago
nor..67 aa96a1caf8 - commit possible fix for windows 64 pointer casting issues, see http://msdn.microsoft.com/en-us/library/aa384242(v=vs.85).aspx 13 years ago
sha..rd 164dec188a * Native extraction will place natives in working directory unless its non-writable, in that case it will place them in <home dir>/.jme3/natives_<apphash> 13 years ago
sha..rd ffce10b8da * Added AwtPanel.attachTo() argument that allows attaching panel to main framebuffer instead of replacing it on the viewports 13 years ago
nor..67 768a2b9783 - native bullet: fix PhysicsVehicle wheel handling, using wheelIndex to select wheels now 13 years ago
rem..om 62a02fb6f4 - Dynamic Batching 13 years ago
rem..om 63b62269e8 - Dynamic Batching 13 years ago
nor..67 0868244b9a - fix PhysicsVehicle initialization 13 years ago