Commit Graph

3476 Commits (d5627dfe87e3e0991ed4ab5f076112b3441a7870)
 

Author SHA1 Message Date
Kae..pl 9b22b2538d Removing mipmap generation during image texture loading. This is set later if required. 12 years ago
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Zer..om cf66bd4d45 Updated font creator too: 12 years ago
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Kae..pl ded6dce715 Bugfix: fixed a bug that occured when vertex had more than 4 weights but the first 4 weights were not attached to any bone. 12 years ago
Kae..pl a37b8114b9 Bugfix: fixed a bug that caused an NPE exception which occured when IPO had no curves attached. 12 years ago
Kae..pl 2b94486677 Bugfix: fixed dead code area and NPE being thrown when loading the textures. 12 years ago
nor..67 2da59144c0 - fix blender loader losing texture origin, which caused storing of all images in the j3o instead of referencing them via the assetManager 12 years ago
nor..67 2bbf679c17 SDK: 12 years ago
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rem..om 361e45d04e Applied parent transforms if any in the lookAt method of Spatial. 12 years ago
nor..67 0617e63637 SDK: 12 years ago
nor..67 9486205419 SDK NBI Installer: 12 years ago
nor..67 a51179115a SDK NBI Installer: 12 years ago
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sha..RD d6448dd112 * Ensure bind pose format and num components matches base buffer. Fixes crash when batching model with 3D tangents 12 years ago
nor..67 3de0e580b8 SDK NBI Installer: 12 years ago
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Sha..om cc9379b42a * Check to ensure all buffers have the same number of components when merging. 12 years ago
nor..67 c8f1375ecc SDK: 12 years ago
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