* Add new "Limits" enum to hold maximums of various renderer capabilities such as texture size
* Add support for seamless cubemap (enabled by default for mipmapped cubemaps)
* Fix conflict when using GL tracing with GL debugging
- When GraphicsDebug is enabled, check for GL errors and display hints from the driver
- When GraphicsTrace is enabled, dump OpenGL calls on the console
* Deprecate old library loader
* Add warning when the requested number of antialiasing samples cannot be satisfied
* Cleaned up LwjglContext.determineMaxSamples()
- All images constructors now take the isSrgb flag as a parameter, all engine classes has been changed to accommodate the change, old constructors has been deprecated for backward compatibility. One should always ask himself in which color space is an image if dealing with gamma correction
- Gamma correction has been defaulted to false in the appSettings