bre..ns
9bd9e1dc08
fixed add terrain bug, now they all use the same action
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
c54ce7be27
reduced terrain save j3o file size
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7883 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
80ac165e67
* Removed evil code
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7846 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
a24becee32
* Replaced all usages of ByteBuffer.allocateDirect() with BufferUtils.create***Buffer() so that memory can be tracked
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7845 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
699e29efb4
only generate public member javadoc
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7780 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
6b44f3fcc9
* Accidently commited this file .. now reverted to proper version
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
9f7d5410b7
* Tried to fix NVIDIA shininess==0 bug (again!)
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* MTL loader now properly follows spec regarding initial values of colors
* TangentBinormalGenerator now throws proper exception on missing normals
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
951d9fe23a
J3O incompatibility issues fixed
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* When loading models with SimpleTextured/WireColor/SolidColor materials
* When loading Unshaded material with spelling error "SeperateTexCoord" instead of "SeparateTexCoord"
* Also fixed issue with loading animated models
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
36d041fae6
- add blender loader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
58ede837c6
Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
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TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
842260bf9c
- remove jMP project assets stuff from project.properties
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7484 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
ba365cf8f3
- cleanup build process
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- unify jME3 jar file names
- build optional libraries
- build android jar as opt library
- build native bullet as opt library
- cleanup Natives.java
- add bullet native extraction to Natives.java
- add better macosx Java7 recgnition to JmeSystem.java
- add dependency finder ant lib for comparing native and java bullet API
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
6196de22f7
* Removed all deprecated classes, methods, and fields
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* AudioNode now takes AudioRenderer in its constructor to allow audio.play() functionality
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
9e53abbb7a
move jme3 to trunk
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago