rem..om
e0ca5a4154
fixed KinematicRagdollControl for bullet
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7639 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
c7a5dcf72d
* Javadocs for com.jme3.animation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7638 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
7d7e6062ee
Improvements to mirror modifier (90% complete).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7637 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
4c18882032
addionnal javadoc for com.jme3.animation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7636 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
15e099e160
Fix to texture UV-mapping (textures did not exactly fit the ones in blender).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7635 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
bd114ed3ac
fixing whitespace
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7634 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
07a2a44f7f
Fix to setting initial velocity by DefaultParticleInfluencer.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7633 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
11a8c132fc
* Nifty Gui dynamic resolution changing is now supported
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7632 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
446275775f
Documented com.jme3.shadow
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7631 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
bcef1b1e5c
Documented com.jme3.water and com.jme3.post.ssao
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7630 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
c32650410b
Added Boat model to test data
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7629 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
978ee32a96
WateFilter depth write fix (yeah 'fix' Kirill). Issue was glClear(GL_DEPTH_BUFFER_BIT) seems to not work when glDepthMask is false
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see http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=257223
Also there might be the same issue when copying frame buffers
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7628 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
nor..67
3b8e37a51e
- merge bullet native controls
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7626 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
b1792a4e1a
Android: Added depth textures and fixed best config chooser not to choose a high color, but OpenGL ES 1.0 config
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7624 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
8955f719b7
Touch: Added keycode to touchtrigger, 0 for all events
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7623 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
97e4a03ceb
Working TestPostWater with only one light to avoid the depth write bug until i found a solution
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7622 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
39a7c743af
* Fix android runtime error due to BufferedImage being used in AppSettings
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7621 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
37894d1698
* HttpZipLocator UTF8 decoder replaced with proper code
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* Removed some redundant javadoc from SceneProcessor
* Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically
* Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7619 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
86eb9b5173
Who let the doc out?
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- javadoc for com.jme.post
- javadoc for com.jme.post.filters
remain SSAO, Water, shadows and HDR to complete the package
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7618 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
e90d01d6e2
Support for loading mirror modifier (75% complete).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7617 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
155ab1c1c6
Updated TerrainFractalGridTest and TerrainGridTest to call terrain.initialize()
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7614 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
e173bfb441
Textures test asset update.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7613 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
5dc1a29f6e
Fix to setting the normal texture if vertex coloring is enabled.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7612 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
2073f58cf8
TerrainGridListener is extended to be able to change material of individual grid files.
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Also added new grid test-data, cause it somehow disappeared
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7611 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
3746238df3
Water Filter :
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- fixed particle emitter disorientation when using the WaterFilter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7610 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
602a5099f3
Water Filter :
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- fix for glsl 1.0 shader
- better caustics color management
- added a couple of paramters to tweak, underWaterFogDistance, causticsIntensity
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7608 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
520453c2b9
* Compressed down Rocky textures
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7607 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
d6d3894fff
* New version of nifty * Added simple package.html for some of the jME3 packages
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* Additional javadocs for com.jme3.renderer
* Removed Camera.setDirection()
* ImageBasedHeightMapGrid now uses AssetManager to find heightmaps
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7605 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
928345295b
* Javadocs for com.jme3.renderer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7604 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
a8533e5378
* Fixed crash in TestDepthOfField
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* Moved Remy's render state hack to filter processor where it belongs
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7603 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
068b6a9943
Input stream closing in blender input stream.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7602 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
Kae..pl
f914018dc5
Small fix to name fetching from structure.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7601 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
10efb37490
Water Filter : removed textureOffset from glsl 1.0 shader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7600 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
95e709f820
Water Filter : underwater shader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7599 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
b8d1073014
Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7595 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
5461d56ac6
Android: Added proper OpenGL ES version detection and a best EGL Config Chooser
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7594 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
8cbb0f210d
* Small javadoc fixes
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* Formatting for com.jme3.effect package
* Formatting for blender importer and networking tests
* All networking tests ported to new SpiderMonkey
* Removed all mentions of java.util.Serializable
* RMI now works under new SpiderMonkey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7593 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
95cdde7f53
* Javadocs for com.jme3.material
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* Formatted the blender loader files according to NetBeans
* Removed any "I" prefixes on interfaces
* Small javadoc fixes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7592 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
d03683deca
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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* Additional javadocs for Material
* Added TestMusicStreaming
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7591 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
34c98682c1
* Fixed issue with MatParamTexture loading in J3O files
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7590 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
80900a8d64
* Moved MatParamTexture out of the Material class (might break loading of old j3o models ..)
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* Renamed BinaryClassLoader to SavableClassFinder and put it into core
* SavableClassFinder now can remap class names, it is used to load old J3O files with particles in them by remapping the old shape names to the new names.
* Moved the particle emitter control into an inner class so nobody fools around with it
* Loading of old particle emitters now works
* Fixed issue with input not responding
* Fixed some small javadoc mistakes in RenderState
* Javadocs for com.jme3.material (not done)
* AbstractControl will now throw exception when an already-attached control is added to another spatial
* All tests should now use non-deprecated ParticleEmitter.setGravity method
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7589 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
4079aeab5e
* Fix some formatting issues in com.jme3.animation package.html
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7588 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
913d3ec963
* Javadocs for com.jme3.input
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7587 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
58626202f0
* Javadocs for com.jme3.effect
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7586 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
6b96a6f282
* Javadocs for com.jme3.light
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7585 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
66bf6b20b9
* RenderState.copyMergedTo() now properly combines stencil state
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7582 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
sha..rd
dce2dd2eb1
* Deleted StencilFunction and replaced it with TestFunction (in case it will be used in more than one place)
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* RenderContext.reset() now properly resets stencil render state.
* Added full javadoc to RenderState
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7581 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
rem..om
3f707fb44a
GeometryBatchFactory now retain original Lod informations thanks to Rickard
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see post : http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/lods-for-geometrybatchfactory/
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7579 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
f42b7e8f83
Android: Added pressure to touch event and allow standard jme images as cube maps
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7578 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
kim..ng
443e49925d
Android: added pressure to TouchEvent, fixed trigger handling
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7577 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago