4 Commits

Author SHA1 Message Date
sky..ok
dbbff08886 License maintenance in physics sources
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9855 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-10-08 14:29:11 +00:00
nor..67
a98026b700 - fix bug in native bullet ray direction (thanks to EmpirePhoenix)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9628 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-08-09 09:57:20 +00:00
nor..67
7c18281818 - fix collision between linked bodies option for joints in native bullet (thanks to @iwgeric)
- add fixed osx binary (win/linux are built on the server)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9387 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-18 09:31:50 +00:00
nor..67
c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00