Commit Graph

4 Commits (a8845a1506926dbaff0e663ae94786ccd045bc05)

Author SHA1 Message Date
Nehon f7181c38dc Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
Nehon f73c2b379d Fixed water filter's glsl 100 shader 10 years ago
Nehon 8ff6f8df24 Introduced a new Enum ColorSpace. 11 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
rem..om b20905f08d WaterFilter now use the built in global uniform ViewProjectionMatrixInverse instead of a custome material parameter 12 years ago
rem..om afa9376b26 - FilterPostProcessor no longer use a different camera to render the fulscreen quad. This greatly simplify the multiviewport filtering handling and global uniform matrix will now be usable in fliter's shaders, because it uses the same cam as the back buffer scene. 12 years ago
rem..om 28926b8383 WaterFilter can now have a square shape 13 years ago
rem..om 68892dfee3 WaterFilter can now be constrained to an area in the scene based on a center and a radius. This allows to have several water areas in the same scene with different sets of parameters 13 years ago
Sha..rd 27e97c34da * 'FixedFunc' technique were wiped out entirely. Not useful since now we choose default technique based on caps anyway. 13 years ago
nor..67 b0ada38d21 - move effects and networking to separate jar files 13 years ago