4 Commits

Author SHA1 Message Date
Nehon
12fe7ba035 Added a DetailedProfiler and its associated AppState for detailed time profiling 2017-02-05 17:57:28 +01:00
Nehon
6d1ab7af65 Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader.
Added a stress test for unshadedNodes.
Changed the name of the texture parameter to textureMap in TextureFetch shaderNode as it was conflicting with the texture function used to fetch a texel from a a texture in glsl 1.5
2015-07-05 23:43:38 +02:00
Nehon
a78d8a7bd0 Test for parallel tangent generation 2015-03-03 21:51:07 +01:00
Normen Hansen
a16857c8f4 switch to gradle layout 2014-03-21 02:32:11 +01:00