Commit Graph

3 Commits (a61813ebd86e01f168efc09a51d1db0a0f4c8cc9)

Author SHA1 Message Date
Paul Speed 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME 7 years ago
Nehon f7181c38dc Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
PSp..om 6469c739c5 Fixed the DepthOfField effect to work with AA 11 years ago
rem..om afa9376b26 - FilterPostProcessor no longer use a different camera to render the fulscreen quad. This greatly simplify the multiviewport filtering handling and global uniform matrix will now be usable in fliter's shaders, because it uses the same cam as the back buffer scene. 12 years ago
Sha..rd 27e97c34da * 'FixedFunc' technique were wiped out entirely. Not useful since now we choose default technique based on caps anyway. 13 years ago
nor..67 b0ada38d21 - move effects and networking to separate jar files 13 years ago