Commit Graph

2975 Commits (93fc13b7b2e667b34e980d3271c9fc4f00b5264b)
 

Author SHA1 Message Date
Sha..om be1aa87f55 * Fixed issue 518 .. again 12 years ago
Sha..om c8b3ae7f64 * Fix issue 518 12 years ago
ShA..Rd 9ad757596b * Fixed issue where using images with pregenerated mips would cause performance loss due to them being generated again and again 12 years ago
ShA..Rd 96c4b31e0f * Partial fix for issue 532 and issue 533 12 years ago
Kae..pl 9e60eda71a Fix for loading smooth meshes. (One small step for java compiler is a huge step for blender importer :D) 12 years ago
iwg..om 39f265f50e Adding Android Sensor support as simulated joysticks. Only orientation is supported right now, more sensor types to be added later. When device orientation changes, Joystick[0] is updated just like using an actual joystick. Users need to add "joystickEventsEnabled = true" to the MainActivity to enable the orientation joystick so battery life is conserved if sensor data is not desired. See http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for the long history. 12 years ago
Kae..pl fa426feb08 Wrapping cameras into CameraNode. 12 years ago
Kae..pl be5428736d Wrapping Light into LightNodes (this allows to add constraints and properties to lights). 12 years ago
rem..om e253546982 ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty. 12 years ago
rem..om 5c9afd9d59 LightNode now properly works with SpotLight 12 years ago
nor..67 23e949974a - change default error message of engine 12 years ago
Kae..pl 1bad383be2 Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded. 12 years ago
Kae..pl 6c2f7288b7 Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used. 12 years ago
Kae..pl 49c47f8174 Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet). 12 years ago
Kae..pl 4fb6ba58c7 Fix to colorband loading. Preventing a crash when less than 4 cursors are used. 12 years ago
Kae..pl 0fd34d3535 Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur. 12 years ago
PSp..om c6bc0bf79b Added a null listener check just to help track down 12 years ago
nor..67 e154d0ebab - change fix for Android SDK 20 build file flaw 12 years ago
nor..67 1c1afd5712 - add fix for Android SDK 20 build file flaw 12 years ago
nor..67 a98fbb83b6 - change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx) 12 years ago
nor..67 639449db4d - update lwjgl to 2.8.4 (applet and desktop) 12 years ago
nor..67 96b60664a9 - add Filter support to AssetManager (thanks to @rectalogic) 12 years ago
bre..ns cf103e191d axis-aligned terrain tool snapping support, thanks @shirkit 12 years ago
bre..ns 2cf1455867 removed the leftovers of the terrain editor border tool 12 years ago
bre..ns 0fe8394916 terrain tool changes and improvements, thanks @Shirkit 12 years ago
dan..om 133bd21ab9 - Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance. 12 years ago
nor..67 c842eefb90 - add serialization to DepthOfFieldFilter (thanks to @rectalogic) 12 years ago
nor..67 abfc4d6c45 - add some javadoc to PhysicsRayTestResult 12 years ago
nor..67 64cadc1284 - remove deprecated methods from RagDollControl 12 years ago
nor..67 893c2b940b - fix typo in RagDollControl 12 years ago
nor..67 5ab8b477ed - update bullet binaries from latest nightly 12 years ago
bre..ns 05f5473505 cleaned up some terrain code and deprecated a few constructors 12 years ago
nor..67 16b1afabec - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 12 years ago
nor..67 e089be20f8 - remove bullet binary from build for now 12 years ago
rem..om e0dac249a4 SDK : One can now add and edit user data of a custom data type. The custom type must be a Savable with get and set accessors for every attribute and propper read an write method. 12 years ago
rem..om 206a6b74f3 UserData : setUserData(someKey,null) now properly removes the user data from the map. 12 years ago
rem..om a04d5dde01 BufferUtils : Apply changes made by Empire Phenix to properly track direct memory. This feature is defaulted to off. 12 years ago
rem..om fc3a4a4471 SDK : Added a way to change the ParticleInfluencer on an emitter in the SDK 12 years ago
rem..om 29045cada4 SDK : Fixed an issue in AudioTrackProperty where the value was not properly set 12 years ago
rem..om 966ff8d857 SDK : removed some forgotten system.out from JmeGeometry 12 years ago
nor..67 b4a55256de - change bullet PhysicsControls to keep their CollisionShape when detaching 12 years ago
rem..om 37710098a2 ParticleEmitter : created a RadialParticleInfluencer 12 years ago
rem..om 27930a7cd9 DefaultParticleInfluencer / NewtonianParticleInfluencer : Fixed initialVelocity attribute naming that was kept as startVelocity while acessors where get/setInitialVelocity. 12 years ago
nor..67 4404566121 SDK: 13 years ago
rem..om aacc136aa8 ParticleEmitter : RotationSpeed has now an effect when setting a faceNormal to a ParticleEmitter 13 years ago
nor..67 65e469d8b8 remove unused import 13 years ago
nor..67 cd4b513afe SDK: 13 years ago
nor..67 ab2c34fafb SDK: 13 years ago
Sha..rd 0ddc10a0c0 * Fixed minor javadoc issue 13 years ago
Sha..rd 6f5d4ef943 * Added ViewPort.clearProcessors() to remove all processors from a viewport 13 years ago