Kirill Vainer
eadec4c5ad
Merge pull request #554 from TehLeo/patch-2
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Fix for MTR Framebuffers
8 years ago
javasabr
651c3cc29e
fixed missing Cloneable in the Triangle.
8 years ago
TehLeo
28281f7962
Fix for MTR Framebuffers
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The problem: Happens with two MTR framebuffers with same number of color attachements.
If we set a frame buffer frame1, then later frame2.
r.setFrameBuffer(frame1);
r.setFrameBuffer(frame2);
Frame2 buffer will not output to multiple targets. Only its first target will be rendered.
This patch fixes that problem.
8 years ago
empirephoenix
c947e12bfd
Merge pull request #551 from Ali-RS/master
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fixed a typo
8 years ago
Ali-RS
bdd15b7f3e
fixed a typo
8 years ago
shaman
309f751c4d
Maybe fixed 'warning: [options] bootstrap class path not set in conjunction with -source 1.7'
8 years ago
empirephoenix
aa839beb71
Merge pull request #543 from tonihele/issue-537-master
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Added a cursor cache to avoid cursor disappearing and app crashing wh…
8 years ago
shaman
26be6d896c
Updated .travis.yml to build against Java8 instead of Java7
8 years ago
Sebastian Weiß
ed68a7b749
fixed formatting 2
8 years ago
Sebastian Weiß
dccec876c5
fixed formatting
8 years ago
Sebastian Weiß
e8f76d43fe
implemented all changes regarding OpenCL (and some missing stuff)
8 years ago
Sebastian Weiß
e40ebdc5c6
updated GL and AL
8 years ago
Sebastian Weiß
6ad6f658b0
updated lwjgl version to the 3.0.0 release
8 years ago
Rémy Bouquet
977610bbd7
Merge pull request #546 from MeFisto94/ios-legacyapplication-master
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Using LegacyApplication in the iOS Harness
8 years ago
MeFisto94
0262b72258
Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe
8 years ago
Nehon
9665b985e4
Fixed wrong alpha handling in the pbr shader
8 years ago
Rémy Bouquet
2c388e489a
null check on the lightList in SinglePassAndImageBasedLightingLogic.makeCurrent. as it may be null when you preload
8 years ago
Rémy Bouquet
beb5033747
added GLSL compat to the pbr shader
8 years ago
Rémy Bouquet
5aa8af28cd
fixed Lod functions overload in GLSLCompat lib
8 years ago
Rémy Bouquet
85c119c132
Changed the way IBL is switched on and off in the PBR shader and in the technique def logic because the old way was causing some issues on mac... for some unknown reason.
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Now it's toggled on and off with a define, but there might still be some issues on mac when there are several lighting passes.
8 years ago
Rémy Bouquet
8f701460aa
used enable instead of require for the textureCubeLod extension
8 years ago
Rémy Bouquet
aeb4daf04f
Fixed some issue with textureCubeLod in the PBR shader with early versions of glsl
8 years ago
Rémy Bouquet
662a0151e2
fixed glsl 1.0 version of the postShadowFilter shader
8 years ago
Rémy Bouquet
68c082c13d
fixed transparent shadows on mac.
8 years ago
Rémy Bouquet
7efbccfe4d
Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored.
8 years ago
Toni Helenius
f2384c8063
Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
8 years ago
empirephoenix
671be243b0
Merge pull request #540 from oOMoeOo/master
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Removed Sysout-Calls in AwtPanel (Issue #539 )
8 years ago
Julien Gouesse
d0f0cfe5e7
Fixes a spelling mistake in the reflection allocator
8 years ago
Julien Gouesse
f820bbfd94
Fixes the reflection allocator with Java 9, tested with Java 9 Early Access build 129 and OpenJDK 1.8.0 update 101
8 years ago
Nehon
e89e0e7c12
Added a way to approximate the normals for the SSAO filter instead of rendering an additional geometry pass.
8 years ago
Markus Uhlig
eaa9858b18
- Replaced console outputs by the standard java logging concept and removed obsolete Sysout-Calls.
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- No functional changes.
- added missing override tags.
8 years ago
empirephoenix
46891b32c6
Merge pull request #510 from bertleft/master
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Bugfix: Native Point2PointJoint.createJoint() incorrectly allocates btHingeConstraint
8 years ago
Kirill Vainer
651753c4d3
Merge pull request #533 from empirephoenix/master
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BufferAllocator Round 2
8 years ago
Kirill Vainer
94c368aa42
Merge pull request #528 from riccardobl/bullet2.83.7
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Update to Bullet 2.83.7
8 years ago
Riccardo Balbo
e602ed651a
Remove commented/unused code.
8 years ago
Michael Braunstingl
6728ac1115
Corrected parenthesis bug.
9 years ago
Michael Braunstingl
1bbe34160c
Corrected the bug in RenderState.toString()
9 years ago
Michael Braunstingl
d39b780fa5
Added RenderState.BlendMode.Custom
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BlendMode.Custom allows glBlendFuncSeparate() calls.
9 years ago
Kirill Vainer
4f41a28a8c
Merge pull request #527 from shamanDevel/OpenCL2
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OpenCL for jME3 - some missing features
9 years ago
Riccardo Balbo
6b1656f337
Compile with Ofast and disable _FORTIFY_SOURCE
9 years ago
Kai Boernert
b4c6febe4c
whitespace tab to 4spaces formating only change
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Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
9 years ago
Kai Boernert
846232063c
whitespace tab to 4spaces formating only change
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Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
9 years ago
Kai Boernert
810a4c3350
fix for wrongly marking as used, thanks to AlrikG for finding this
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Signed-off-by: Kai Boernert <kai-boernert@visiongamestudios.de>
9 years ago
empirephoenix
5e04039390
Merge pull request #2 from empirephoenix/revert-1-BufferAllocator
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Revert "jemalloc allocator and reflection allocator fix"
9 years ago
empirephoenix
85d62d44aa
Revert "jemalloc allocator and reflection allocator fix"
9 years ago
Rémy Bouquet
0299e401cc
Merge pull request #531 from riccardobl/pr190716
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Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
9 years ago
Riccardo Balbo
62d92d75ca
Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
9 years ago
empirephoenix
54c04ce23e
Merge pull request #1 from AlrikG/BufferAllocator
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jemalloc allocator and reflection allocator fix
9 years ago
Alrik
dea6f6ab1c
- fix ReflectionAllocator use wrong buffer allocator to initialize
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- add jemalloc allocator
9 years ago
Rémy Bouquet
a1b785a84c
Merge pull request #529 from tiatin/FilterPostProcessorImageFormat
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Added ability to set framebuffer image format used in FilterPostProce…
9 years ago