Nehon
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7f8763e8f0
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fixed colors of the material editor so that it fits with any LAF
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10 years ago |
Normen Hansen
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b5894aed65
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- remove backgroundColor directives from SceneComposerTopComponent to make it more compatible with LAFs
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10 years ago |
iwgeric
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92b33ddc9e
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Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
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10 years ago |
iwgeric
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b71d94c37c
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Fix NPE while destroying the Fragment when a splash screen is used.
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10 years ago |
Bebul
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b1f040d8e0
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Optimize RenderShadow to use scene hierarchy for culling
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10 years ago |
Nehon
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576e18b376
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You can now directly edit shader node's code inside the shader node editor and benefit from a live reload feature of the shader.
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10 years ago |
Nehon
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a047376d70
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Some clean up in the ShaderNode editor
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10 years ago |
Normen Hansen
|
0167955e80
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- check for ProjectAssetManager when adding MaterialOpenSupport
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10 years ago |
Normen Hansen
|
3d8a1d4bad
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- make javadoc output more readable
- disable doclint for now (fails on <br/> etc
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10 years ago |
Normen Hansen
|
87ba079dc3
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- remove deprecation of CharacterControl
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10 years ago |
Normen Hansen
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4f7a4b19fd
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- suppress warnings in Material Support plugin
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10 years ago |
Nehon
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1cb9edd07a
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More drastic approach to clear the cache when updating the material definition in the shaderNode editor so that changes in shader files are properly taken into account
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10 years ago |
Normen Hansen
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5917d699d6
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- fix issue with files in ProjectAssets showing with "unfold triangle"
|
10 years ago |
Normen Hansen
|
829971890b
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- remove System.localizingBundle from jme3-core layer.xml Help entries
|
10 years ago |
Normen Hansen
|
0f4c8dc93c
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- move Renderer Info Action from layer.xml to Annotations
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10 years ago |
Normen Hansen
|
3512e37f08
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- move Codeless Project wizard from layer.xml to Annotations
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10 years ago |
Normen Hansen
|
aeeaf46d84
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- update SDK manual and manual build scripts
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10 years ago |
Normen Hansen
|
3f3ef5566c
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- fix wiki download ant scripts
|
10 years ago |
Normen Hansen
|
011b1ce942
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- fix warning for ImageLoader in AssetPack support
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10 years ago |
Normen Hansen
|
d4ff1e2e30
|
- fix warning for ImageLoader in AssetPack support
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10 years ago |
Normen Hansen
|
ce629b5e21
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- reorder splash screen boot info for new Splash image
|
10 years ago |
Normen Hansen
|
7fb635a84c
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- fix jme3-core layer.xml issues with SwitchFrontView action registration
|
10 years ago |
Normen Hansen
|
a573ff367d
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- fix MoveUp/Down action issue in FilterExplorer
|
10 years ago |
Normen Hansen
|
57448c2877
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- update sdk J3SE library definitions with javadoc
|
10 years ago |
Normen Hansen
|
70c7efb868
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Revert "- delete generated project.xml files"
This reverts commit 5f879c0025 .
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10 years ago |
Normen Hansen
|
91aa6e258f
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Revert "- delete generated project.xml and library.xml files"
This reverts commit 6ac33eb0a1 .
|
10 years ago |
Normen Hansen
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6ac33eb0a1
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- delete generated project.xml and library.xml files
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10 years ago |
Normen Hansen
|
5f879c0025
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- delete generated project.xml files
|
10 years ago |
Normen Hansen
|
65eba1389a
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- enable building of JavaDoc
- add option to disable JavaDoc building in gradle.properties
|
10 years ago |
shadowislord
|
8f9dfcc7c1
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NativeLibraryLoader: Allow specifying the filename that the extracted library should have (needed for certain workarounds..)
|
10 years ago |
Normen Hansen
|
643e88cbf7
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- fix AssetPackBrowser position
- move AssetPackBrowser layer.xml to Annotations
|
10 years ago |
Normen Hansen
|
18747f0add
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- fix AppStateBrowser position
|
10 years ago |
shadowislord
|
3991123073
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NativeLibraryLoader: Don't load LWJGL / JInput when they are not found in classpath
* LWJGL / JInput have their own loading mechanism which works fine when they are in java.library.path (e.g. when bundling)
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10 years ago |
Normen Hansen
|
e923f9e0d9
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- fix obfuscation target for OSX
|
10 years ago |
Normen Hansen
|
5bf16c8629
|
- hide Eclipse project import options
|
10 years ago |
Normen Hansen
|
2a0553dfbd
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- fix issue with OgreXML that caused a lot of other issues in the SDK
|
10 years ago |
shadowislord
|
2cc601edc3
|
NativeLibraryLoader: Don't gobble the exception message when loading via System.loadLibrary()
|
10 years ago |
Normen Hansen
|
8e76652110
|
- remove support for pre-3.0 assets.properties file in nbproject
|
10 years ago |
Normen Hansen
|
8664fc4956
|
- remove support for pre-3.0 extension files in ProjectExtensionManager
|
10 years ago |
iwgeric
|
ef6882aeda
|
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
|
10 years ago |
iwgeric
|
6d8ef39976
|
Add support for setting a maximum resolution on the GLSurfaceView while maintaining the aspect ratio (AndroidHarnessFragment only).
|
10 years ago |
Normen Hansen
|
8b391877d0
|
- use "app" folder which is on java.library.path in native stub execution
|
10 years ago |
Normen Hansen
|
2d8d4f4131
|
- update desktop deployment to use binary extraction and exclude binar jar files
|
10 years ago |
Normen Hansen
|
a6d67ed92b
|
- add executable class for extracting binaries and getting a list of jar file excludes to be used in build systems
|
10 years ago |
Normen Hansen
|
13c821babd
|
- remove unneeded libraries from BasicGameProject template
|
10 years ago |
Normen Hansen
|
fbb09f0520
|
- remove unneeded libraries from BasicGameProject template
|
10 years ago |
Normen Hansen
|
50134899f8
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- remove adding for 64 ending for natives
|
10 years ago |
jmekaelthas
|
c90e50bb2e
|
Feature: curves and surfaces now have their own temporal mesh which
allows to apply modifiers on them.
|
10 years ago |
iwgeric
|
6ec86fe919
|
Initial commit for support of launching a jME application as an Android Fragment
|
10 years ago |
Nehon
|
539dcf9c82
|
Added glsl syntax highlighting to the generated shader view in the ShaderNode editor.Worksif text/x-glsl mime type is recognized by any installed syntax highlighting plugin.
|
10 years ago |