Commit Graph

5894 Commits (7f87a92c72e3c5730dc3cacdceb5ee5cc7a07270)
 

Author SHA1 Message Date
Nehon c76182d375 Updated the create skybox gui in the SDK so that it fits the new API and supports loading equirect Skybox maps. 9 years ago
Daniel Johansson 00e2717c7c Fixed an issue where on linux using jme-lwjgl3 module would cause the windows dll to be loaded instead of the linux so native library. 9 years ago
Kirill Vainer 79638b7434 Merge pull request #377 from davidB/fix_opengl3 9 years ago
Paul Speed 69297af414 Merge pull request #376 from Pesegato/master 9 years ago
jmekaelthas a80051c1ce Bugfix: very small wight values caused severe animation artifacts. 9 years ago
David Bernard 2938acec51 opengl3: add GLSLCompat into Gui.j3md 9 years ago
Pesegato 539e49e109 Added support to Logitech F310 9 years ago
Julien Gouesse 8752c42aa6 Merge pull request #375 from davidB/wip_jogl 9 years ago
David Bernard 836bf85630 jogl: some fixes about mouse handler 9 years ago
Nehon 5bd261e115 added jme3=lwjgl3/build to the gitignore file... 9 years ago
Rémy Bouquet c348e30188 fixed a NPE in the shader node editor when the navigator panel is collapsed 9 years ago
Rémy Bouquet 45321fc7d5 Fixed an issue in material when having classic lights along with a LightProbe 9 years ago
Nehon 7d07a63ebf Changes the way the fresnel term is computed in the PBR.glsllib for direct lighting, fixing some artifact when having a point light 9 years ago
Rémy Bouquet e159c3918a Implemented intersectBoundingBox for LightProbe 9 years ago
Rémy Bouquet c47da8e9a1 Merge branch 'master' into PBRisComing 9 years ago
Julien Gouesse ea28e8a449 First attempt to fix a bug reported by david_bernard_31, the size of the strings in the shader code was wrongly computed for the JOGL backend 9 years ago
Julien Gouesse ce86a3e555 Allows to choose between the forward compatible profile and the backward compatible profile in the JOGL backend 9 years ago
Julien Gouesse f38ea1e3e2 Displays the JOGL version instead of the NEWT version 9 years ago
Julien Gouesse 1559dacdca Updates JOGL (2.3.2) 9 years ago
jmekaelthas b34649d399 Bugfix: fix to importing blend files with linked content. 9 years ago
Kirill Vainer edaf49c00c Merge pull request #364 from Dokthar/light 9 years ago
Kirill Vainer 810c7b6fa6 native loader: set lwjgl library path for lwjgl3 9 years ago
Daniel Johansson 5e8f5e6a1f Updated lwjgl3 module to use LWJGL 3.0.0b #35 which is the current stable build. 9 years ago
Kirill Vainer 2a1addd2da Merge pull request #350 from alexVengrovsk/master 9 years ago
Kirill Vainer b312ba3f48 Merge pull request #368 from bdero/fix/bdero/flybycam-unregister-docstring 9 years ago
Brandon DeRosier 1bb3ee089a Change duplicated docstring in FlyByCamera.unregisterInput 9 years ago
Dokthar 071ad5c618 light : fixed pointLight v. bounding sphere unit test 9 years ago
Dokthar 4be09e3505 light : replaced duplicated code by methods from Intersection 9 years ago
Daniel Johansson d48a1bb998 Removed native library jemalloc.dll for LWJGL3 as this will not be needed until 3.0.0b and after. 9 years ago
Dokthar 505aa23048 light : added unit tests for the new support of bounding spheres intersections (for lightFilter) 9 years ago
Kirill Vainer 9f130a9cb3 Merge pull request #366 from MeFisto94/Issue46 9 years ago
MeFisto94 7d07cedc4c Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing 9 years ago
Dokthar cfdb9a8759 Lights (see #362) : added light v. sphere intersection, and implementations of intersectsSphere(), second attempt 9 years ago
Kirill Vainer 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody 9 years ago
Dokthar 06d6f08616 GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method) 9 years ago
kaelthas 953a301d5e Bugfix: fixed a bug that caused importer to crash when the author of the 9 years ago
kaelthas f1a0125dc2 Bugfix: fixed a bug that caused subdivision surface modifier to crash if 9 years ago
Daniel Johansson 14349695a9 The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now. 9 years ago
Daniel Johansson 5da9fa6bc2 Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep. 9 years ago
Daniel Johansson 109c5e80cf Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader. 9 years ago
Daniel Johansson f470637361 Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly. 9 years ago
Kirill Vainer ed2c998f39 Merge pull request #340 from Kendanware/issue314 9 years ago
alexVengrovsk 2eb2cdac60 Delete close() of ByteArrayOutputStream type objecs 9 years ago
Kirill Vainer e4f3c06b1d ListMap: create unit test 9 years ago
Kirill Vainer 01227d31b0 Lighting: fix colorramp feature 9 years ago
Kirill Vainer 4a37a8f851 FXAA: quality regression fix 9 years ago
Kirill Vainer 4fef16ee9f GLRenderer: fix incorrect gl3 check 9 years ago
Kirill Vainer cba39fa0ff GLRenderer: make the class final 9 years ago
Kirill Vainer 62186362a8 GLDebugOutputHandler: dump stack on debug messages 9 years ago
Kirill Vainer aa54947ff3 GLRenderer: cleanup to shadow compare mode 9 years ago