* TestImageRaster tests both reading and writing from various types of formats now by chaining the image conversions
*
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9710 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Add JmeSystem.writeImageFile() for a platform independent image writing method. Desktop and Android implementations are available.
* ScreenshotAppState no longer depends on AWT or Desktop Java, instead it uses JmeSystem.writeImageFile() which will run on Android as well.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9571 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Moved JmeSystem.Platform to its own class in core. Desktop's and Android's JmeSystem now both use it
* Moved proper usage of efficient data from AndroidSkyFactory to SkyFactory, deprecated AndroidSkyFactory
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8236 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Image url does not need an additionnal "/" at the start of the path (still work with it though). It to be consistent with the paths used for the asset manager.
- If the image is not found an AssetNotFound exception is thrown.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7517 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* LwjglRenderer will show warnings when NPOT textures are used and the graphics card doesn't support them
* LwjglGL1Renderer will scale textures to POT sizes if NPOT is not supported
* Enable simple logging
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7177 75d07b2b-3a1a-0410-a2c5-0572b91ccdca