4 Commits

Author SHA1 Message Date
sha..rd
6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
* Ogre3D dotScene loader can now load spot lights
 * Added some better debugging to FBO errors
 * Fix weird explosion in TestWalkingChar
 * Added additional "canvas torture methods" in TestCanvas 
 * Several fixes to canvas:
   - Issue when size becomes 0, 0
   - Freeze if no framerate limit is imposed and canvas is closed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8210 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:46:40 +00:00
nor..67
f5e02874ac - fix tests
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8188 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:29:10 +00:00
nor..67
a2778c2a3c - fix two tests calling render(tpf)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8186 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:23:13 +00:00
nor..67
9e53abbb7a move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-14 12:55:32 +00:00