Commit Graph

1245 Commits (72de37be216d41ccbb288222dff37c40156c46be)

Author SHA1 Message Date
rem..om b8714b0f10 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent. 11 years ago
rem..om 655eb4c768 Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware 11 years ago
rem..om 00eacd3b66 Applied abies patch so that the BatchNode.clone properly works. 11 years ago
rem..om cf389fc84c Merged changes r11023,r11022,r11028,r11029 to graddle restructure 11 years ago
rem..om 4e63056be9 SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself 11 years ago
rem..om e65d6ea44b Merged commits r11009 to r11012 to gradle restructure branch. 11 years ago
rem..om af58df2fc0 Swich geometry sorting to tim sort. 11 years ago
rem..om 75e82e47f2 Fixed an issue in animControl where the onanimCycleDone was called too early. 11 years ago
rem..om bace22528f Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898 11 years ago
rem..om d7189e6aa4 Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered. 11 years ago
rem..om 912f560f6e Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up 11 years ago
rem..om db3f3c16d2 Filters have now a displayDebug method called adfter the filter has been rendered 11 years ago
rem..om 9708a41f15 Moved the Desktop.cfg file to the resources folder 11 years ago
PSp..om ed77d40c63 First pass at copying the source files with history into the 11 years ago