3 Commits

Author SHA1 Message Date
rem..om
8eae2cfd8a Cinematic, fixed time seeking when having several SpatialAnimation with a speed > 1
fixed an issue in soundTrack crashing when time was < 0
properly implemented GuiTrack stop() method

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9239 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-03-08 17:10:47 +00:00
rem..om
08af19ec5b Cinematics :
- One can now shift time forward an backward in a cinematic with the setTime(float) method, all sub cinematic events support it except soundtrack (has to be implemented)
- Enhanced MotionPath calculation to allow time shifting, and made speed more constant
- changed test cases accordingly
- some more javadoc
- fixed some problems in GUITrack


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8913 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 21:23:35 +00:00
nor..67
c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00