Commit Graph

4313 Commits (62cfbc8a3eaca9a5509ea9b7c72f230cff71604b)
 

Author SHA1 Message Date
sgold d7dc3a1600 Bugfix: issue #631 (MeshCollisionShape constructor requires a TriMesh) in gradle-restructure branch 11 years ago
sgold 5eb5f0d2cc remove 8 octree optimization files from trunk 11 years ago
sgold 5134c6052c remove 7 octree optimization files from gradle-restructure branch 11 years ago
sgold 5b530da4d3 remove TestOctree.java from gradle-restructure branch 11 years ago
sgold f5ccf45aed improve inline documentation in AbstractShadowRenderer.java ... trunk 11 years ago
sgold 6f72c713d2 improve inline documentation in AbstractShadowRenderer.java ... gradle-restructure branch 11 years ago
sgold 33487ad8cb Bugfix: issue #635 (center WireBox on BoundingBox) in trunk 11 years ago
sgold 6e3ecfa232 Bugfix: issue #635 (center WireBox on BoundingBox) in gradle-restructure branch 11 years ago
rem..om df66664f98 Committed a patch for ARGB8 and BGRA8 support 11 years ago
rem..om e69d237b51 Committed a patch for ARGB8 and BGRA8 support 11 years ago
rem..om bcff9ea50e KinematicRagdollControl now throws a proper exception when the skeleton control is not found on the model. 11 years ago
rem..om 8c2c62d01f KinematicRagdollControl now throws a proper exception when the skeleton control is not found on the model. 11 years ago
sgold 693fea52bc Bugfix: issue #622 (FlybyCamera zooms to negative FOV) in trunk 11 years ago
sgold 50df56dc08 Bugfix: issue #622 (FlybyCamera zooms to negative FOV) in gradle-restructure 11 years ago
sgold b30ca28704 Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in trunk 11 years ago
sgold abe1aa36a6 Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in gradle-restructure branch 11 years ago
sgold babb2cdce8 Bugfix: issue #613 (ClassCastException during read) in trunk 11 years ago
sgold 528ed8d014 Bugfix: issue #613 (ClassCastException during read) in gradle-restructure branch 11 years ago
sgold f5acd4f1b7 Bugfix: issue #615 (backward Dome normals) in trunk 11 years ago
sgold cdd6d33f68 Bugfix: issue #615 (backward Dome normals) in gradle-restructure 11 years ago
sgold e4b56f2976 Bugfix: issue #614 (name of SYSRQ key) in trunk 11 years ago
sgold 8e88f1f6cf Bugfix: issue #614 (name of SYSRQ key) in gradle-restructure branch 11 years ago
bre..om db8302fecd TerrainLighting.frag refactored to allow for omitted texture layers 11 years ago
bre..om 910e12fbab new alphamaps for terrain test data 11 years ago
Kae..pl 4972fad991 Feature: added support for 'Maintain volume' constraint. 11 years ago
Kae..pl eb0ee795a7 Feature: added support for 'Maintain volume' constraint. 11 years ago
Kae..pl bc6c3cd93e Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list 11 years ago
Kae..pl dc045d9630 Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list 11 years ago
rem..om b8714b0f10 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent. 11 years ago
rem..om 743e5d1963 LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent. 11 years ago
rem..om 655eb4c768 Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware 11 years ago
rem..om 87b84949ab Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware 11 years ago
Kae..pl 7d6ea02b90 Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. 11 years ago
Kae..pl 561b1c2ddf Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached. 11 years ago
nor..67 ddd12b88b8 SDK: 11 years ago
rem..om 826900a5d3 LightScatteringFilter : changed the way the light shafts are blended into the original scene. 11 years ago
rem..om f3457c2f52 LightScatteringFilter : changed the way the light shafts are blended into the original scene. 11 years ago
rem..om b997470504 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread 11 years ago
rem..om 8e65f333d8 LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread 11 years ago
nor..67 2e3912e253 SDK: 11 years ago
Kostya c439fc91ba Added support of UInt vertex indexes on iOS if available 11 years ago
nor..67 d29e95da06 - update jdk version info 11 years ago
nor..67 e645ff1c8d - use both blender versions in BlenderTool 11 years ago
nor..67 ed5f1d0dee - use new blender version in BlenderTool 11 years ago
nor..67 b638dff880 - include effects package when building blender importer 11 years ago
nor..67 9df246324d iOS 11 years ago
nor..67 eac0f14cab SDK 11 years ago
nor..67 10f675b23b SDK 11 years ago
Kostya 03892ed642 Enable VBO on iOS 11 years ago
Kae..pl c5448f9aae Feature: added support for fog loading from blender file. 11 years ago