Commit Graph

1868 Commits (5a5f321304453dbf1f8887f2f169154423d7f014)
 

Author SHA1 Message Date
nor..67 6c3f896604 - another fix in deserialization of TerrainGrid 13 years ago
nor..67 666ff483a4 - fix in deserialization of TerrainGrid 13 years ago
nor..67 f7d61c8c89 - remove unnecessary serialization in AssetQuatGrid 13 years ago
nor..67 28d0bff4ea - cleanup TerrainGrid constructors & serialization 13 years ago
nor..67 94ec216aab - fix TerrainQuadGrid support in TerrainGrid 13 years ago
nor..67 3056d0b25e - change test 13 years ago
nor..67 916af255a0 - change test data 13 years ago
nor..67 4105689fea - improve AssetQuadGrid 13 years ago
nor..67 fc23b0173e - add abstraction layer for TerrainGrid that allows serving in full TerrainQuads 13 years ago
bre..ns b53c8737c0 more TerrainGrid javadoc 13 years ago
bre..ns fb45230bf2 TerrainGrid javadoc 13 years ago
sha..rd 534ee8abfc * Terrain shader no longer flips normal along Y 13 years ago
bre..ns 0342cceaaf fixed bug with terrain grid and cached neighbours in terrainQuad not being reset 13 years ago
bre..ns 253334fd07 * fixed terrain grid issues 13 years ago
nor..67 f7cf53af30 - update applet-loader.zip 13 years ago
nor..67 5c519b464c - update to lwjgl 2.8.2 13 years ago
PSp..om 7a333dda9f On some platforms the selector will not automatically wake up 13 years ago
sha..rd f9a798c651 * Better check for android version. Should prevent NoSuchMethodError: glVertexAttribPointer 13 years ago
sha..rd b2ea6e74d2 * Make AWT mouse wheel events consistent with LWJGL 13 years ago
nor..67 5f87f820c9 - enable input workaround for canvas 13 years ago
nor..67 8b5ecd5a7d - remove input workaround altogether 13 years ago
nor..67 b9f34d3ca5 - correct threading for mousewheel input 13 years ago
nor..67 7a98eb7008 - correct threading for mousewheel input 13 years ago
nor..67 4ec2d57a32 - delete android libs folder before copying the new libraries on build 13 years ago
nor..67 5e35a60622 - fix double-close in TerrainEditor 13 years ago
sky..om c3a618faf5 Fixed typo in dialog when an assetpack download is successful 13 years ago
sha..rd 6110509b8e * Added android 2.2 workaround for glVertexAttribPointer 13 years ago
nor..67 270703ca58 - change bullet native build process and project 13 years ago
nor..67 63ad4df79b - change Bullet Native project classpath to use dist jar 13 years ago
nor..67 9822dc1130 - move back classes *after* jar has been built ^^ 13 years ago
nor..67 72a4282dc0 - make FreeForm project for android code 13 years ago
nor..67 fcb6b2e6ab Android: 13 years ago
nor..67 e940711de0 SDK: 13 years ago
nor..67 c8d1ff75bd - give displayNames to templates 13 years ago
nor..67 71ee1ba5d1 - add AppState template 13 years ago
nor..67 3e0ab2bd64 - improve Control template 13 years ago
nor..67 784740e1df - add Control template 13 years ago
nor..67 9fd628355a - change ProgressHandle text to "Reloading Scene" when reloading scene due to classpath change. 13 years ago
nor..67 e45b4a91df - change build script to use direct.jmonkeyengine.com 13 years ago
lex..82 687dad1a6b Fixed TangentBinormalGenerator: Added grouping of vertices with the same position and normal. Re-added tangent orientation code to fix some visual artifacts. 13 years ago
sha..rd 4ba21821a3 * Added ability to switch between lit model and tangent display 13 years ago
sha..rd 5440deeaeb * Commit new test tangent for lex 13 years ago
sha..rd 3db3648866 * Fix spelling error in AmbientLight: uneffected -> unaffected 13 years ago
nor..67 a2c9d066d8 SDK: 13 years ago
nor..67 e291dc9906 SDK: 13 years ago
bre..ns a2975b70a0 cleaned up threading in TerrainEditorController 13 years ago
nor..67 fda1ee37ca SDK: 13 years ago
nor..67 dcaa8c334f SDK: 13 years ago
bre..ns 8f61aa757c fixed terrain editor errors 13 years ago
nor..67 35560cd836 SDK: 13 years ago