* Rewrote J3M loader
* AssetManager.unregisterLocator() must be implemented
* Added support for material default vars
* Apply NVIDIA spot light fix for TerrainLighting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* ZipLocator will now crash if the specified zip file does not exist
* Fixed crash when restarting context with pixel format changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7914 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Fix crash in TestWalkingChar
* Fix crash in TestDopper
* Fix crash in TestApplication
* Fix deprecation warnings in audio tests
* Fixed issues with particle emitter cloning and import/export
* Fixed TempVars crashes in BoundingSphere
* Fixed incorrect deprecation warning in AudioNode
* Added smart caching to materials
* Added test to verify that particle export and cloning is working correctly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7907 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Particles now have proper glow
* Fixed bug where references to static variables would stay in ParticleEmitter and particleInfluencer, causing havoc
* Fixed warning in InputManager when using ScreenshotAppState
* TestEverything now uses TangentBinormalGenerator, since before there was no tangents for the floor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7821 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* Removed some redundant javadoc from SceneProcessor
* Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically
* Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7619 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- Image url does not need an additionnal "/" at the start of the path (still work with it though). It to be consistent with the paths used for the asset manager.
- If the image is not found an AssetNotFound exception is thrown.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7517 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
* LwjglRenderer will show warnings when NPOT textures are used and the graphics card doesn't support them
* LwjglGL1Renderer will scale textures to POT sizes if NPOT is not supported
* Enable simple logging
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7177 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
There is still an issue with the mouse buttons besides the first mouse button. These should be picked up by nifty, but for some reason are not triggering a MouseButtonEvent. This is something Kirril will need to take a look at.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7114 75d07b2b-3a1a-0410-a2c5-0572b91ccdca