14 Commits

Author SHA1 Message Date
bre..ns
9bd9e1dc08 fixed add terrain bug, now they all use the same action
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 16:14:46 +00:00
bre..ns
c54ce7be27 reduced terrain save j3o file size
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7883 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-19 00:00:50 +00:00
sha..rd
80ac165e67 * Removed evil code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7846 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-09 20:08:22 +00:00
sha..rd
a24becee32 * Replaced all usages of ByteBuffer.allocateDirect() with BufferUtils.create***Buffer() so that memory can be tracked
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7845 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-09 20:02:39 +00:00
nor..67
699e29efb4 only generate public member javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7780 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-29 13:57:01 +00:00
sha..rd
6b44f3fcc9 * Accidently commited this file .. now reverted to proper version
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 19:29:01 +00:00
sha..rd
9f7d5410b7 * Tried to fix NVIDIA shininess==0 bug (again!)
* MTL loader now properly follows spec regarding initial values of colors
 * TangentBinormalGenerator now throws proper exception on missing normals

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 19:27:23 +00:00
sha..rd
951d9fe23a J3O incompatibility issues fixed
* When loading models with SimpleTextured/WireColor/SolidColor materials 
 * When loading Unshaded material with spelling error "SeperateTexCoord" instead of "SeparateTexCoord"
 * Also fixed issue with loading animated models

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 18:47:20 +00:00
nor..67
36d041fae6 - add blender loader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-07 11:43:34 +00:00
ant..om
58ede837c6 Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-28 18:48:27 +00:00
nor..67
842260bf9c - remove jMP project assets stuff from project.properties
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7484 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-11 08:32:52 +00:00
nor..67
ba365cf8f3 - cleanup build process
- unify jME3 jar file names
- build optional libraries
- build android jar as opt library
- build native bullet as opt library
- cleanup Natives.java
- add bullet native extraction to Natives.java
- add better macosx Java7 recgnition to JmeSystem.java
- add dependency finder ant lib for comparing native and java bullet API

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-03 14:33:55 +00:00
sha..rd
6196de22f7 * Removed all deprecated classes, methods, and fields
* AudioNode now takes AudioRenderer in its constructor to allow audio.play() functionality

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 16:45:01 +00:00
nor..67
9e53abbb7a move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-14 12:55:32 +00:00