Normen Hansen
a16857c8f4
switch to gradle layout
11 years ago
bre..ns
a1249b551d
* refactored terrain lod to move most of the lod code to the control
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* lodDistanceCalculator no longer queries the world transforms of the terrain on the background thread
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9269 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
8a9ec04e35
moved noise library into jme3/terrain
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8959 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
817591076e
removed the remaining awt dependencies from terrain grid and its utils
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8939 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
36453a919c
TerrainGrid no longer needs initialize() called, handled automatically now.
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TG normal seams fixed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8807 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
7f39e256aa
- remove physics shape creation from TerrainFractalGridTest altogether
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
4e34217111
* Terrain API changes to better support TG in SDK terrain editor
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* Refactored TG slightly.
* Updated TG tests
* new TG alphamap test data
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8711 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
9a5bb23687
- fix FractalTileLoader not implementing TerrainGridTileLoader
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- change TerrainGrid tests to use new TileLoader classes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8700 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
4d9783ec81
- add workaround for bugged TerrainGrid test data
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8692 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
2327e2303d
- add workaround for bugged TerrainGrid test data
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8691 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
4105689fea
- improve AssetQuadGrid
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- add test for TerrainQuadGrid
- add test data for TerrainGrid
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8678 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
0dddd8613f
* fix terrain grid camera offset problem
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* updated TerrainFractalGridTest to use physics again
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8569 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
3383e2e086
* refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8233 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
06e04c429c
Fix: fixed exception when trying to jump with physics turned off
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7910 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
026abb5a74
update: removed tileLoaded from TerrainGridListener, one should use tileAttached and tileDetached instead.
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updated the tests as well
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7849 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
dde0c0a885
Fix: extended TerrainGridListener with ozonegrif's extension
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this allows physics to be handled by the user rather than manipulating in the grid
see tests for details
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7840 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
549dda881c
Fix: I left a useless parameter in test
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7837 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
07e096ae71
Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests
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new heightmaps are provided for TerrainGridTest
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7836 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
bre..ns
1a08b7b0f6
* fixed lod bug in TerrainGrid
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* flipped the grid orientation to match the Quad's orientation
* removed blocking call to loading thread
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7833 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
e44d581fea
Fix: fixed, white terrain effect according to the forum
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7777 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
dbe1bb0ed6
Fix: calculating localTranslation after gridChange
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7776 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
155ab1c1c6
Updated TerrainFractalGridTest and TerrainGridTest to call terrain.initialize()
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7614 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
b8d1073014
Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7595 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
4fa5522c8e
Added a terrain material that uses height and slope information to map textures instead of alphamap.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7530 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
58ede837c6
Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
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TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
0bfd5aa2a3
fixed a bug calculating camera cell
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Test is updated to not use LOD and physics for testing purposes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7488 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago
ant..om
34a47debb9
TerrainGrid added to terrain package, test included
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7483 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago