Commit Graph

6 Commits (52eb6946afe3d90f46ba6ecefc6085f12f53b057)

Author SHA1 Message Date
Nehon 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios 8 years ago
Michael Braunstingl d39b780fa5 Added RenderState.BlendMode.Custom 9 years ago
Teencrusher d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support 9 years ago
Jan Ivenz c6143ae640 Rendering depth to texture arrays. 9 years ago
Daniel Johansson d8e964b2f0 Added copyright headers to some files. 10 years ago
Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago
Kirill Vainer ed4b70bcad GLTiming: new GL wrapper to profile GL calls 10 years ago
Kirill Vainer 5b95f8a4b0 GLRenderer: Improve compatibility with OpenGL 3.2 core profile 10 years ago
michael 5c70938ccf Added GL_PATCHES as new constant 10 years ago
michael 1949a7d831 Added GL4 Interface, 10 years ago
shadowislord 9651d6d822 GL interface: add support for PBO, FB readback, and fences (ARB sync) 10 years ago
shadowislord d3cbf7fbf2 GL implementations: Fix uploading of buffers with position != 0 10 years ago
shadowislord 3a61032575 Make LwjglGL implement the GL3 interface (for OpenGL3+ function names) 10 years ago
shadowislord 6ca111b13d Refactor renderer system 10 years ago
shadowislord ac2f765d5b Cleanup GL interface from unused calls 10 years ago
shadowislord f189b94a4d Implement the new GL interface for the LWJGL backend 10 years ago