nor..67
30dd60aea7
- update lwjgl to latest nightly
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8272 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
c58ffe4ddc
Fix a bug with animation when Y axis was UP.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8270 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
03ffc22446
* Spatial.setLocal***() methods no longer set world transform since it will be updated later on
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8269 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
0dd85b8fe1
Fix to attaching objects to the scene's node.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8268 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
bfc57cc7db
Spatial animation support added.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8267 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
6600473a82
Blender Loader : Added a check to avoid crash when a vertex has more than 4 bones weight.
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As Marcin state in a comment this limitation has no sense for blender as it was an Ogre format limitation. We'll need to fix that
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8266 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
bf70599185
Blender Loader : implemented fixUpAxis for meshes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8265 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
c011a29529
OGLES renderer : gl error now appear after the shader code output when a shader fail to compile (like in LWJGL renderer)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8264 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
5bc0b40b7f
- Fix OgreXMLDataObject loadAsset
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8263 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
c624043ea1
- Fix Advanced OgreXML import crashing without material file
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- Show warning when no material file is found for OgreXML/Scene files
- Convert File.mesh.xml to File.j3o instead of File.mesh.j3o
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8262 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
fdd29d7be3
- fix HDRRenderer on OSX
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8261 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
2eca2f0bdd
- fix some int * float errors in Parallax.glsllib, still crashing on mac due to lines 39/42
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com.jme3.renderer.RendererException: compile error in:ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment] error:ERROR: 0:45: Call to undeclared function 'texture2DLod'
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8260 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
aaa7042266
- update to lwjgl 2.8.0 nightly (fixing Linux OpenAL)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8258 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
3f6461a4a8
Made the static utility methods static. "D'oh!"
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8257 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
1ca81c3355
Added GammaCorrectionFilter contributed by phate666
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8256 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
1584f767f1
NPE check in logger if type is null
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8255 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
bb4a1d7961
* fixed error in terrain paint action with changes to png format
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* scene explorer and composer will enable terrain lod control by adding camera in
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8253 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
8deba71f8d
Blender loading logic refactoring:
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- JmeConverter replaced by AbstractBlenderLoader
- scene loading implemented (now all objects are attached to the scene node)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8252 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
ec4486d5eb
Adding the MeshContext that will help with mesh modifications in a future.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8251 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
2b8ec329ab
added JmeTerrainLodControl objects for the SDK
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8250 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
f6ebb7a262
terrain lod control rafactoring
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8249 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
393c67c9b7
Removing unnecessary operations from ArmatureModifier.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8248 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
a9f87c4df7
- remove checks from UserData as apparently all kinds of data is stored there by jme3 now (Fixes Issue 402)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8247 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
6ed981db10
PSSM : fixed wrong shadows when frustum near clip is 0 or negative (parallel projection issue)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8246 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
0775b93088
Added support for modifiers validating. Now modifiers that are invalid will not be loaded.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8245 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
ba57377795
Refactoring: renaming 'DataRepository' to 'BlenderContext'.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8244 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
7a44519bac
Modifiers refactoring. Common reference to loaded modifier to all classes deriving from 'Modifier' was dropped.
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Now all modifiers hold their own data and do not give acces to them.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8243 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
6bbf141b9f
terrain : fixed an issue on texture coordinates calculation (Some worm hole through space and time prevented the fix to go with previous commit....or that's just me)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8242 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
ed00bdae05
- update bundled blender export script for Blender 2.59+
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8241 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
9df9ad8564
terrain : fixed an issue on texture coordinates calculation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8240 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
kim..ng
7d315f04d9
Android: removed old apk code and added source of the curent beta1 demo apk.
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Source is in: jme3test.android, only java classes and the android manifest.xml, not buildable without your own android project
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8239 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
3402f51824
Armature loading refactoring and bugfixing.
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- animations should now load properly
- armature loading moved to ArmatureModifier (no bones are touched inside MeshHelper so the code should be a little more clear now)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8238 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
64c61c86e4
* Fix syntax errors due to JmeSystem/Platform changes
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* Prevent stream closed exception when playing OGG music
* Prevent UnsatisfiedLinkError when using audio effects on Mac
* Add BitmapText caching to Nifty GUI. May improve FPS in guis with lots of text elements
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8237 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
5ac90f46fa
* Formatting for many android classes which needed it desperately
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* Moved JmeSystem.Platform to its own class in core. Desktop's and Android's JmeSystem now both use it
* Moved proper usage of efficient data from AndroidSkyFactory to SkyFactory, deprecated AndroidSkyFactory
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8236 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
45d1a0e772
Several fixes to animation loading.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8235 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
7c1c6dc065
Support for UV-coordinates mapping (only for the first texture at the moment).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8234 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
3383e2e086
* refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8233 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
b8618eba26
Support for generating UV coordinates for 3D textures if they are not manually created.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8231 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
76d9fd3a15
Tube projection support for objects containing many meshes.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8230 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
f9f25813d0
- remove ManualBlenderTester
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8229 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
2e1c4e8c29
NPE check on AudioNode read
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8228 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
2c0f6d2d4d
* added audio node marker to Scene Explorer.
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* Light markers now are removed when light is deleted.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8227 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
cea09e02ed
- apply some defaults to blender loader texture key when loading from file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8226 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
450e40df32
- fix blender loader texture locating when blender model is loaded from assetmanager root
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8225 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
c5b9fef193
- update TestBlenderLoader to test loading relative images
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8224 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
50a5ecc00e
- fix relative image locating in blender loader
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8223 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
b86c1f4e64
Generated textures refactoring.
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* Algorithms changed (not depending on blender sources any more).
* Improved loading speed (at least in some cases).
* Unnecessary functions removed (there were a few :) ).
* Several bugs fixed (some blending functions did not work well with textures; colorbands now calculated properly).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8222 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
08f7363d1f
SDK:
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- change slightly misleading description of BasicGame project regarding the role of SimpleApplication
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8221 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
34bd5861b3
SDK:
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- update applet-loader.zip
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8220 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
0a1bb996af
SDK:
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- update notes on updating to nightly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8219 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago