Commit Graph

117 Commits (3071bd7b57d8057225ad43a9389ba9479728710a)

Author SHA1 Message Date
nor..67 3cdaf0e051 jme3: 13 years ago
nor..67 c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
bre..ns 7f1fff1538 fixed some terrain edge tangents 13 years ago
nor..67 212b57ecc6 - add some equals() methods where compareTo is used 13 years ago
bre..ns 9da184fcd7 cleaned up geomap code 13 years ago
bre..ns 36453a919c TerrainGrid no longer needs initialize() called, handled automatically now. 13 years ago
bre..ns b736768b2d fixed terrain normals 13 years ago
Sha..rd e57637f307 * Set default shininess value to 1 for TerrainLighting.j3md, it has to be this way to avoid an NVIDIA bug. Please don't change it back but fix the shader instead 13 years ago
bre..ns 5bc91e15b1 updated defaults in TerrainLodControl constructor 13 years ago
bre..ns ad98c62321 fixed terrain normals 13 years ago
bre..ns 08cb3182bd * set terrainLighting mat default shininess to 0 13 years ago
nor..67 8d3aa7bad9 - fix in GeoMap constructor 13 years ago
nor..67 ca69ef57b7 - don't use floatBuffer.array() in terrain for deprecated methods 13 years ago
nor..67 1e100399f1 - another fix in terrain deserialization for old files 13 years ago
nor..67 8b60ba35b2 - fix terrain deserialization for old files 13 years ago
nor..om 197bba7fe8 - fix TerrainPatch method signature to not break old projects, deprecate getHeightmap, add new getHeightMap 13 years ago
sha..rd 268a464191 * Make Geomap and LODGeomap use a float[] heightmap internally instead of FloatBuffer 13 years ago
sha..rd b192166072 * Improve speed of TerrainLighting shader so no ALU is done per normal map but at the end only 13 years ago
bre..ns 2253690024 normen made me do it! 13 years ago
bre..ns 4e34217111 * Terrain API changes to better support TG in SDK terrain editor 13 years ago
bre..ns de5591053d terrain javadoc 13 years ago
nor..67 344c0f11c9 - add some getters to TerrainGrid and AssetTileLoader, fix method name updateChildrens->updateChildren (added deprecated redirect of old method) 13 years ago
nor..67 49d64f3423 - fix FractalTileLoader using patchSize instead of quadSize 13 years ago
nor..67 9a5bb23687 - fix FractalTileLoader not implementing TerrainGridTileLoader 13 years ago
nor..67 cfbf116b2d Deprecating HeightMapGrid Kirill :P 13 years ago
nor..67 9e18ec6184 - update test data, add list size check to TerrainGrid 13 years ago
nor..67 534ab2f737 - fix TerrainGrid UpdateControl adding when deserializing 13 years ago
nor..67 b087c3e843 - rename TerrainQuadGrid -> TerrainGridTileLoader, AssetQuadGrid -> AssetTileLoader 13 years ago
nor..67 3645d09ec2 - add TerrainGrid serialization test 13 years ago
nor..67 6c3f896604 - another fix in deserialization of TerrainGrid 13 years ago
nor..67 666ff483a4 - fix in deserialization of TerrainGrid 13 years ago
nor..67 f7d61c8c89 - remove unnecessary serialization in AssetQuatGrid 13 years ago
nor..67 28d0bff4ea - cleanup TerrainGrid constructors & serialization 13 years ago
nor..67 94ec216aab - fix TerrainQuadGrid support in TerrainGrid 13 years ago
nor..67 4105689fea - improve AssetQuadGrid 13 years ago
nor..67 fc23b0173e - add abstraction layer for TerrainGrid that allows serving in full TerrainQuads 13 years ago
bre..ns b53c8737c0 more TerrainGrid javadoc 13 years ago
bre..ns fb45230bf2 TerrainGrid javadoc 13 years ago
sha..rd 534ee8abfc * Terrain shader no longer flips normal along Y 13 years ago
bre..ns 0342cceaaf fixed bug with terrain grid and cached neighbours in terrainQuad not being reset 13 years ago
bre..ns 253334fd07 * fixed terrain grid issues 13 years ago
bre..ns 6712fccbc3 cleaned up terrainQuad constructor. 13 years ago
sky..ok 6286ac495f Added Javadoc to TerrainQuad constructors 13 years ago
bre..ns 0dddd8613f * fix terrain grid camera offset problem 13 years ago
bre..ns f50266590d default distance for TerrainLodControl 13 years ago
bre..ns ca628fe5d6 fixed terrain scale bug 13 years ago
bre..ns f6ebb7a262 terrain lod control rafactoring 13 years ago
rem..om 6bbf141b9f terrain : fixed an issue on texture coordinates calculation (Some worm hole through space and time prevented the fix to go with previous commit....or that's just me) 13 years ago
rem..om 9df9ad8564 terrain : fixed an issue on texture coordinates calculation 13 years ago
bre..ns 3383e2e086 * refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use 13 years ago