Commit Graph

8 Commits (302e746a944f8f536fbb33fb059805e44d72c987)

Author SHA1 Message Date
Kirill Vainer 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 years ago
Nehon 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios 8 years ago
Michael Braunstingl d39b780fa5 Added RenderState.BlendMode.Custom 9 years ago
Teencrusher d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support 9 years ago
Jan Ivenz c6143ae640 Rendering depth to texture arrays. 9 years ago
Julien Gouesse ea28e8a449 First attempt to fix a bug reported by david_bernard_31, the size of the strings in the shader code was wrongly computed for the JOGL backend 10 years ago
Julien Gouesse e3a45755c6 The JOGL backend doesn't need null-terminated strings for the attributes and the uniforms 10 years ago
Julien Gouesse 814fb2b3ff First implementation of the unified renderer for the JOGL backend, untested 10 years ago