Commit Graph

1088 Commits (2c0fe5e9384c36bb1d33f1585c56cb83d8596bbf)

Author SHA1 Message Date
nor..67 cfc6036bf2 - cleanup after Kirill-Bomb 13 years ago
sha..rd 1fb4a9be00 * Apply fix for cylinder normal generation 13 years ago
sha..rd 55bfc5f0cf * Update to LWJGL 2.8.1 13 years ago
sha..rd 107380afc1 * Moved GLObjectManager to util, it is now NativeObjectManager and can be used to manage collection of any native object 13 years ago
sha..rd bb52601e4e * Gutted out SpatialAnimation 13 years ago
sha..rd e3366f14b8 Animation system revamp 13 years ago
nor..67 7cd6b48d9e - native bullet: revert native build changes 13 years ago
nor..67 3dcd4fdade - native bullet: add -static-libgcc option to native bullet compile 13 years ago
nor..67 6c13cd9b36 - native bullet: add -fPIC option to native bullet compile 13 years ago
nor..67 20c5994db4 - native bullet: add some checks to physics space and physics vehicle 13 years ago
nor..67 99c679af49 - bullet native: fix osx java headers path to work on lion 13 years ago
nor..67 fbbe0fa8c7 - bullet native: remove -static-libgcc option for linux 13 years ago
nor..67 03b4be02a7 - bullet native: remove -m32 option for linux 13 years ago
nor..67 242af7aa5d - bullet native: fix changed signature for PhysicsRigidBody methods 13 years ago
nor..67 3bf64fb343 - bullet native: fix changed signature for PhysicsCollisionEvent methods 13 years ago
nor..67 3dfe94f84b - bullet native: add fix for android compilation of native 13 years ago
nor..67 8e8d612a7a - bullet native: fix two variables from temprorary 13 years ago
nor..67 06f329611b - add missing PhysicsCollisionEvent 13 years ago
nor..67 5bfd3bd68c - add collision callbacks to native bullet 13 years ago
nor..67 f798988f0a - commit fix to native bullet RigidBody setRestitution (thanks to @chototsu) 13 years ago
nor..67 b5010ce207 - commit fix to bullet RigidBody angular/linear mixup (thanks to @chototsu) 13 years ago
nor..67 425d459668 - commit fixes to bullet native PhysicsVehicle and DebugShapeFactory (thanks to @chototsu) 13 years ago
Sha..om 30e1128a57 * Remove silly allocation of triangle per BIH node. Use temp vars instead 13 years ago
sha..rd 0372a5ed6d * Add lighting support to OpenGL1 renderer 13 years ago
voi..om 52d1aaaaf2 Nifty RenderDeviceJme Bugfix: When we cache BitmapText instances to speed up text rendering we need to make sure that we take the font and the color into account as well! When we cache BitmapText instances only using the actual "text" it is possible that the exact same text - when it is rendered in different fonts - will be used from the cache (and then using the wrong font!) This has now been fixed. 13 years ago
sha..rd 5feebef7c5 * AwtMouseInput event queue is now synchronized like it should be 13 years ago
nor..67 c79968463d - fix Animation loading by using arraycopy.. 13 years ago
rem..om cf89d515ef - Reduced the number of instantiated variable on a collision check 13 years ago
rem..om 1afea87e89 - fixed javadoc on ChaseCam 13 years ago
rem..om cad42dae3c - Changed some javadoc on ChaseCam again 13 years ago
rem..om 7a5905d7f8 - Changed some javadoc on ChaseCam 13 years ago
rem..om 7c4f085174 Added a way to clear all waypoitns at once on a motion path 13 years ago
Kae..pl 4cde46bee5 Attaching an empty to its parent. 13 years ago
Kae..pl 984bab2ae9 Removing fix up axis checking for mesh vertices. 13 years ago
Kae..pl 952081b192 Fixing a bug that caused NPE to be thrown when no actions where applied to armature. 13 years ago
sha..rd a236c7d03b * Fix compile error 13 years ago
Kae..pl 7492410485 Moving 3D textures shaders to blender packages. 13 years ago
nor..67 6df9eaf033 - add backengineered PaintMode.java ;) 13 years ago
sha..rd e3bff6d62a * Moved checkFrameBufferError() to part that sets up framebuffer. Can prevent odd crashes on some systems before any framebuffer is active. 13 years ago
sha..rd fa92c00a20 * AwtKeyInput now synchronized properly between OGL and EDT threads 13 years ago
sha..rd dcb71def31 * Specular color is now black by default 13 years ago
Kae..pl 3969d34a03 Fixes to textures merging. 13 years ago
sha..rd 97a9b4ee00 * Fix MTL issue where "Tr 0" could cause model to be invisible even though illum index specifies that it shouldn't use transparency 13 years ago
Sha..om d38b469de6 * Fix for "Internal error wrong operand type built in unary operator function. Type: in sampler2DMS" if multisample is not being used (old ATI driver bug) 13 years ago
Kae..pl fd3c84ccce Increasing the default generated textures size (they import in reasonable time yet and are of better quality). 13 years ago
Kae..pl 846b569552 Support for generated textures merging. 13 years ago
sha..rd a28d0d8baf * Initial commit for light-weight jME3 AWT panels 13 years ago
sha..rd 5d5e0082a7 * Fix inside view for Dome shape 13 years ago
sha..rd adf65d648a * Fix message "WARNING: Cannot locate native library: libbulletjme" 13 years ago
sha..rd c7ebfc9b77 * Deleted useless com.jme3.renderer.layer package 13 years ago