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25ca07d3d2
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1 Commits (25ca07d3d2330813a56e05d37fdc30742cd94ec5)
Author | SHA1 | Message | Date |
---|---|---|---|
|
5b95f8a4b0 |
GLRenderer: Improve compatibility with OpenGL 3.2 core profile
* Separate GLFbo and GLExt implementations. GLFbo can now be implemented either via vanilla OpenGL3 calls or GL_EXT_framebuffer_*** extensions (OpenGL2.1- only). * Use modern way of getting supported extensions in core profile. * Luminance and Alpha formats are not available when running in core profile. * Bind a dummy vertex array object (VAO) when running in core profile. * Point sprite mode is always enabled. Since both OpenGL ES 2.0 and OpenGL 3.2 core require it, jME3 is no longer capable of rendering regular points. |
10 years ago |