Commit Graph

31 Commits (0f1f1e6bc765f2e1295f0378fbd2eb6f59ee21b7)

Author SHA1 Message Date
Kirill Vainer a8aabac1c9 fix issue #441 9 years ago
Kirill Vainer 2e4148f3c3 merge fixes 9 years ago
Kirill Vainer 0f1c35c5f0 minor formatting changes 9 years ago
Georgeto b39c46a82a Let lwjgl respect the AlphaBits setting. 9 years ago
Kirill Vainer 7bf4949e83 Revert native loading changes 9 years ago
Kirill Vainer 2ca55c8b3a LWJGL3 improvements 9 years ago
Nehon cbe87cf41f checkGLError in LwjglOffscreenBuffer is now called only if assertions are on, as it is done in LwjglAbstractDisplay 9 years ago
Kirill Vainer 62186362a8 GLDebugOutputHandler: dump stack on debug messages 9 years ago
Daniel Johansson 30cdca7ad7 Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key. 9 years ago
Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 9 years ago
Daniel Johansson 89f10eca58 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 9 years ago
Kirill Vainer 5cf6b0c9a6 LwjglContext: add custom handler for GL debug messages 10 years ago
Kirill Vainer ed4b70bcad GLTiming: new GL wrapper to profile GL calls 10 years ago
Kirill Vainer 5b95f8a4b0 GLRenderer: Improve compatibility with OpenGL 3.2 core profile 10 years ago
shadowislord 19338deaf8 LWJGL Backend: fix issue #232 10 years ago
shadowislord 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 years ago
shadowislord 809092c236 Allow application to be a resizable window. 10 years ago
shadowislord eda5e983da context/renderer: let renderer print out graphics hardware info 10 years ago
shadowislord 9f3a145dd7 Renderer Changes 10 years ago
shadowislord 74dc3392c6 Allow display modes with 59 Hz refresh rate to be acceptable as 60 Hz 10 years ago
shadowislord 307a0e7aed Better GraphicsDebug / GraphicsTrace implementation 10 years ago
shadowislord b04c4ad042 Flush GL pipeline for pbuffer after frame (required because there's no backbuffer) 10 years ago
shadowislord 6ca111b13d Refactor renderer system 10 years ago
shadowislord d3258429ec Use unified renderer architecture for LWJGL by default (other backends pending) 10 years ago
shadowislord 4717e7006f Goodbye, OpenGL1 10 years ago
shadowislord cc20781a02 * Ensure LwjglOffscreenBuffer extracts the required natives 11 years ago
shadowislord 54ffe15dda * Switch to new native library loader 11 years ago
shadowislord 2aad768c8a * Forgot to remove withSRGB from LwjglCanvas 11 years ago
shadowislord cfcc86dd8b * When creating display pixel format, do not use withSRGB as it could cause display creation to fail (when gamma correction is enabled). Based on online research, it seems that it is not necessary, and simply enabling SRGB writes on the main framebuffer is enough. 11 years ago
Nehon e4ba4e9e9e - Image loaders now assume ALL images are in sRGB space and set the flag accordingly 11 years ago
Nehon 77a4002c3d Added support for hardware srgb output (gamma correction). 11 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
PSp..om ed77d40c63 First pass at copying the source files with history into the 11 years ago