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@ -62,10 +62,31 @@ public class SaveGame { |
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* @param data The Savable to save |
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*/ |
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public static void saveGame(String gamePath, String dataName, Savable data) { |
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saveGame(gamePath, dataName, data, JmeSystem.StorageFolderType.External); |
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} |
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/** |
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* Saves a savable in a system-dependent way. |
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* @param gamePath A unique path for this game, e.g. com/mycompany/mygame |
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* @param dataName A unique name for this savegame, e.g. "save_001" |
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* @param data The Savable to save |
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* @param storageType The specific type of folder to use to save the data |
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*/ |
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public static void saveGame(String gamePath, String dataName, Savable data, JmeSystem.StorageFolderType storageType) { |
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if (storageType == null) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Base Storage Folder Type is null, using External!"); |
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storageType = JmeSystem.StorageFolderType.External; |
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} |
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BinaryExporter ex = BinaryExporter.getInstance(); |
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OutputStream os = null; |
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try { |
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File daveFolder = new File(JmeSystem.getStorageFolder().getAbsolutePath() + File.separator + gamePath.replace('/', File.separatorChar)); |
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File baseFolder = JmeSystem.getStorageFolder(storageType); |
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if (baseFolder == null) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error creating save file!"); |
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throw new IllegalStateException("SaveGame dataset cannot be created"); |
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} |
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File daveFolder = new File(baseFolder.getAbsolutePath() + File.separator + gamePath.replace('/', File.separatorChar)); |
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if (!daveFolder.exists() && !daveFolder.mkdirs()) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error creating save file!"); |
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throw new IllegalStateException("SaveGame dataset cannot be created"); |
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@ -79,6 +100,7 @@ public class SaveGame { |
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} |
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os = new GZIPOutputStream(new BufferedOutputStream(new FileOutputStream(saveFile))); |
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ex.save(data, os); |
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Logger.getLogger(SaveGame.class.getName()).log(Level.INFO, "Saving data to: {0}", saveFile.getAbsolutePath()); |
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} catch (IOException ex1) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error saving data: {0}", ex1); |
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ex1.printStackTrace(); |
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@ -103,7 +125,18 @@ public class SaveGame { |
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* @return The savable that was saved |
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*/ |
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public static Savable loadGame(String gamePath, String dataName) { |
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return loadGame(gamePath, dataName, null); |
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return loadGame(gamePath, dataName, null, JmeSystem.StorageFolderType.External); |
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} |
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/** |
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* Loads a savable that has been saved on this system with saveGame() before. |
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* @param gamePath A unique path for this game, e.g. com/mycompany/mygame |
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* @param dataName A unique name for this savegame, e.g. "save_001" |
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* @param storageType The specific type of folder to use to save the data |
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* @return The savable that was saved |
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*/ |
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public static Savable loadGame(String gamePath, String dataName, JmeSystem.StorageFolderType storageType) { |
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return loadGame(gamePath, dataName, null, storageType); |
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} |
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/** |
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@ -114,10 +147,32 @@ public class SaveGame { |
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* @return The savable that was saved or null if none was found |
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*/ |
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public static Savable loadGame(String gamePath, String dataName, AssetManager manager) { |
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return loadGame(gamePath, dataName, manager, JmeSystem.StorageFolderType.External); |
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} |
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/** |
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* Loads a savable that has been saved on this system with saveGame() before. |
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* @param gamePath A unique path for this game, e.g. com/mycompany/mygame |
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* @param dataName A unique name for this savegame, e.g. "save_001" |
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* @param manager Link to an AssetManager if required for loading the data (e.g. models with textures) |
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* @param storageType The specific type of folder to use to save the data |
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* @return The savable that was saved or null if none was found |
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*/ |
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public static Savable loadGame(String gamePath, String dataName, AssetManager manager, JmeSystem.StorageFolderType storageType) { |
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if (storageType == null) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Base Storage Folder Type is null, using External!"); |
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storageType = JmeSystem.StorageFolderType.External; |
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} |
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InputStream is = null; |
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Savable sav = null; |
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try { |
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File file = new File(JmeSystem.getStorageFolder().getAbsolutePath() + File.separator + gamePath.replace('/', File.separatorChar) + File.separator + dataName); |
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File baseFolder = JmeSystem.getStorageFolder(storageType); |
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if (baseFolder == null) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error reading base storage folder!"); |
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return null; |
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} |
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File file = new File(baseFolder.getAbsolutePath() + File.separator + gamePath.replace('/', File.separatorChar) + File.separator + dataName); |
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if(!file.exists()){ |
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return null; |
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} |
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@ -127,6 +182,7 @@ public class SaveGame { |
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imp.setAssetManager(manager); |
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} |
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sav = imp.load(is); |
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Logger.getLogger(SaveGame.class.getName()).log(Level.INFO, "Loading data from: {0}", file.getAbsolutePath()); |
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} catch (IOException ex) { |
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Logger.getLogger(SaveGame.class.getName()).log(Level.SEVERE, "Error loading data: {0}", ex); |
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ex.printStackTrace(); |
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