- cleanup BulletAppState startPhysics/stopPhysics

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10405 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 12 years ago
parent 31e327bbac
commit fe20cbb55f
  1. 28
      engine/src/bullet-common/com/jme3/bullet/BulletAppState.java

@ -154,6 +154,9 @@ public class BulletAppState implements AppState, PhysicsTickListener {
* start it before for some reason, you can use this method.
*/
public void startPhysics() {
if (initialized) {
return;
}
//start physics thread(pool)
if (threadingType == ThreadingType.PARALLEL) {
startPhysicsOnExecutor();
@ -164,12 +167,23 @@ public class BulletAppState implements AppState, PhysicsTickListener {
initialized = true;
}
public void initialize(AppStateManager stateManager, Application app) {
if (!initialized) {
startPhysics();
public void stopPhysics() {
if(!initialized){
return;
}
if (executor != null) {
executor.shutdown();
executor = null;
}
pSpace.removeTickListener(this);
pSpace.destroy();
initialized = false;
}
public void initialize(AppStateManager stateManager, Application app) {
this.app = app;
this.stateManager = stateManager;
startPhysics();
}
public boolean isInitialized() {
@ -263,13 +277,7 @@ public class BulletAppState implements AppState, PhysicsTickListener {
stateManager.detach(debugAppState);
debugAppState = null;
}
if (executor != null) {
executor.shutdown();
executor = null;
}
initialized = false;
pSpace.removeTickListener(this);
pSpace.destroy();
stopPhysics();
}
/**

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