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@ -1778,6 +1778,7 @@ public class LwjglRenderer implements Renderer { |
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case ThreeDimensional: |
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case ThreeDimensional: |
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case CubeMap: // cubemaps use 3D coords
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case CubeMap: // cubemaps use 3D coords
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glTexParameteri(target, GL_TEXTURE_WRAP_R, convertWrapMode(tex.getWrap(WrapAxis.R))); |
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glTexParameteri(target, GL_TEXTURE_WRAP_R, convertWrapMode(tex.getWrap(WrapAxis.R))); |
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//There is no break statement on purpose here
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case TwoDimensional: |
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case TwoDimensional: |
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case TwoDimensionalArray: |
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case TwoDimensionalArray: |
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glTexParameteri(target, GL_TEXTURE_WRAP_T, convertWrapMode(tex.getWrap(WrapAxis.T))); |
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glTexParameteri(target, GL_TEXTURE_WRAP_T, convertWrapMode(tex.getWrap(WrapAxis.T))); |
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