Increasing the default generated textures size (they import in reasonable time yet and are of better quality).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8325 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
846b569552
commit
fd3c84ccce
@ -68,11 +68,11 @@ public class BlenderKey extends ModelKey {
|
||||
*/
|
||||
protected int fps = DEFAULT_FPS;
|
||||
/** Width of generated textures (in pixels). */
|
||||
protected int generatedTextureWidth = 20;
|
||||
protected int generatedTextureWidth = 60;
|
||||
/** Height of generated textures (in pixels). */
|
||||
protected int generatedTextureHeight = 20;
|
||||
protected int generatedTextureHeight = 60;
|
||||
/** Depth of generated textures (in pixels). */
|
||||
protected int generatedTextureDepth = 20;
|
||||
protected int generatedTextureDepth = 60;
|
||||
/**
|
||||
* This variable is a bitwise flag of FeatureToLoad interface values; By default everything is being loaded.
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user