A crude but working chat client and server using swing
on the client (could be converted to nifty someday). Simple but lets users test UDP or TCP messaging. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7083 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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engine/src/test/jme3test/network/TestChatClient.java
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engine/src/test/jme3test/network/TestChatClient.java
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/*
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* Copyright (c) 2011 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.network;
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import java.awt.Dimension;
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import java.awt.event.ActionEvent;
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import java.awt.Component;
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import java.io.IOException;
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import javax.swing.*;
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import com.jme3.network.AbstractMessage;
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import com.jme3.network.Client;
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import com.jme3.network.HostedConnection;
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import com.jme3.network.Message;
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import com.jme3.network.MessageListener;
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import com.jme3.network.Network;
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import com.jme3.network.Server;
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import com.jme3.network.serializing.Serializable;
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import com.jme3.network.serializing.Serializer;
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import jme3test.network.TestChatServer.ChatMessage;
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/**
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* A simple test chat server. When SM implements a set
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* of standard chat classes this can become a lot simpler.
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*
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* @version $Revision$
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* @author Paul Speed
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*/
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public class TestChatClient extends JFrame
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{
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private Client client;
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private JEditorPane chatLog;
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private StringBuilder chatMessages = new StringBuilder();
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private JTextField nameField;
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private JTextField messageField;
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public TestChatClient( String host ) throws IOException
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{
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super( "jME3 Test Chat Client - to:" + host );
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// Build out the UI
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setDefaultCloseOperation( DISPOSE_ON_CLOSE );
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setSize( 800, 600 );
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chatLog = new JEditorPane();
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chatLog.setEditable(false);
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chatLog.setContentType("text/html");
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chatLog.setText( "<html><body>" );
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getContentPane().add( new JScrollPane(chatLog), "Center" );
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// A crude form
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JPanel p = new JPanel();
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p.setLayout( new BoxLayout(p, BoxLayout.X_AXIS) );
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p.add( new JLabel( "Name:" ) );
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nameField = new JTextField( System.getProperty( "user.name", "yourname" ) );
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Dimension d = nameField.getPreferredSize();
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nameField.setMaximumSize( new Dimension(120, d.height + 6) );
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p.add( nameField );
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p.add( new JLabel( " Message:" ) );
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messageField = new JTextField();
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p.add( messageField );
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p.add( new JButton(new SendAction(true)) );
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p.add( new JButton(new SendAction(false)) );
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getContentPane().add( p, "South" );
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client = Network.connectToServer( TestChatServer.NAME, TestChatServer.VERSION,
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host, TestChatServer.PORT, TestChatServer.PORT + 1 );
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client.addMessageListener( new ChatHandler(), ChatMessage.class );
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client.start();
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}
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public static String getString( Component owner, String title, String message, String initialValue )
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{
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return (String)JOptionPane.showInputDialog( owner, message, title, JOptionPane.PLAIN_MESSAGE,
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null, null, initialValue );
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}
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public static void main( String... args ) throws Exception
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{
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TestChatServer.initializeClasses();
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// Grab a host string from the user
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String s = getString( null, "Host Info", "Enter chat host:", "localhost" );
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if( s == null ) {
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System.out.println( "User cancelled." );
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return;
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}
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TestChatClient test = new TestChatClient( s );
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test.setVisible( true );
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}
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private class ChatHandler implements MessageListener<Client>
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{
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public void messageReceived( Client source, Message m )
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{
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ChatMessage chat = (ChatMessage)m;
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System.out.println( "Received:" + chat );
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// One of the least efficient ways to add text to a
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// JEditorPane
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chatMessages.append( "<font color='#00a000'>" + (m.isReliable() ? "TCP" : "UDP") + "</font>" );
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chatMessages.append( " -- <font color='#000080'><b>" + chat.getName() + "</b></font> : " );
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chatMessages.append( chat.getMessage() );
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chatMessages.append( "<br />" );
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String s = "<html><body>" + chatMessages + "</body></html>";
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chatLog.setText( s );
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// Set selection to the end so that the scroll panel will scroll
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// down.
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chatLog.select( s.length(), s.length() );
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}
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}
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private class SendAction extends AbstractAction
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{
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private boolean reliable;
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public SendAction( boolean reliable )
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{
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super( reliable ? "TCP" : "UDP" );
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this.reliable = reliable;
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}
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public void actionPerformed( ActionEvent evt )
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{
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String name = nameField.getText();
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String message = messageField.getText();
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ChatMessage chat = new ChatMessage( name, message );
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chat.setReliable(reliable);
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System.out.println( "Sending:" + chat );
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client.send( chat );
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}
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}
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}
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152
engine/src/test/jme3test/network/TestChatServer.java
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152
engine/src/test/jme3test/network/TestChatServer.java
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@ -0,0 +1,152 @@
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/*
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* Copyright (c) 2011 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.network;
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import com.jme3.network.Message;
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import com.jme3.network.AbstractMessage;
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import com.jme3.network.HostedConnection;
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import com.jme3.network.MessageListener;
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import com.jme3.network.Network;
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import com.jme3.network.Server;
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import com.jme3.network.serializing.Serializable;
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import com.jme3.network.serializing.Serializer;
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/**
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* A simple test chat server. When SM implements a set
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* of standard chat classes this can become a lot simpler.
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*
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* @version $Revision$
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* @author Paul Speed
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*/
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public class TestChatServer
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{
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// Normally these and the initialized method would
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// be in shared constants or something.
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public static final String NAME = "Test Chat Server";
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public static final int VERSION = 1;
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public static final int PORT = 5110;
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public static void initializeClasses()
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{
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// Doing it here means that the client code only needs to
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// call our initialize.
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Serializer.registerClass(ChatMessage.class);
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}
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public static void main( String... args ) throws Exception
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{
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initializeClasses();
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// Use this to test the client/server name version check
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Server server = Network.createServer( NAME, VERSION, PORT, PORT );
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server.start();
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ChatHandler handler = new ChatHandler();
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server.addMessageListener( handler, ChatMessage.class );
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// Keep running basically forever
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synchronized( NAME ) {
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NAME.wait();
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}
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}
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private static class ChatHandler implements MessageListener<HostedConnection>
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{
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public ChatHandler()
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{
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}
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public void messageReceived( HostedConnection source, Message m )
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{
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if( m instanceof ChatMessage ) {
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// Keep track of the name just in case we
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// want to know it for some other reason later and it's
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// a good example of session data
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source.setAttribute( "name", ((ChatMessage)m).getName() );
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System.out.println( "Broadcasting:" + m );
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// Just rebroadcast... the reliable flag will stay the
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// same so if it came in on UDP it will go out on that too
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source.getServer().broadcast( m );
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} else {
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System.err.println( "Received odd message:" + m );
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}
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}
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}
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@Serializable
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public static class ChatMessage extends AbstractMessage
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{
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private String name;
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private String message;
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public ChatMessage()
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{
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}
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public ChatMessage( String name, String message )
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{
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setName(name);
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setMessage(message);
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}
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public void setName( String name )
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{
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this.name = name;
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}
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public String getName()
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{
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return name;
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}
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public void setMessage( String s )
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{
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this.message = s;
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}
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public String getMessage()
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{
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return message;
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}
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public String toString()
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{
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return name + ":" + message;
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}
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}
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}
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