diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md index 586e8f5e7..864ff9877 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md @@ -154,7 +154,6 @@ MaterialDef PBR Lighting { } Defines { - COLOR_MAP : ColorMap DISCARD_ALPHA : AlphaDiscardThreshold NUM_BONES : NumberOfBones INSTANCING : UseInstancing @@ -187,7 +186,7 @@ MaterialDef PBR Lighting { FILTER_MODE : FilterMode PCFEDGE : PCFEdge DISCARD_ALPHA : AlphaDiscardThreshold - COLOR_MAP : ColorMap + SHADOWMAP_SIZE : ShadowMapSize SHADOWMAP_SIZE : ShadowMapSize FADE : FadeInfo PSSM : Splits @@ -219,7 +218,6 @@ MaterialDef PBR Lighting { FILTER_MODE : FilterMode PCFEDGE : PCFEdge DISCARD_ALPHA : AlphaDiscardThreshold - COLOR_MAP : ColorMap SHADOWMAP_SIZE : ShadowMapSize FADE : FadeInfo PSSM : Splits @@ -249,29 +247,6 @@ MaterialDef PBR Lighting { } Defines { - DIFFUSEMAP_ALPHA : DiffuseMap - NUM_BONES : NumberOfBones - INSTANCING : UseInstancing - } - - } - - - Technique PreNormalPassDerivative { - - VertexShader GLSL100 : Common/MatDefs/MSSAO/normal.vert - FragmentShader GLSL100 : Common/MatDefs/MSSAO/normal.frag - - WorldParameters { - WorldViewProjectionMatrix - WorldViewMatrix - NormalMatrix - ViewProjectionMatrix - ViewMatrix - } - - Defines { - DIFFUSEMAP_ALPHA : DiffuseMap NUM_BONES : NumberOfBones INSTANCING : UseInstancing } @@ -292,12 +267,6 @@ MaterialDef PBR Lighting { Defines { VERTEX_COLOR : UseVertexColor - MATERIAL_COLORS : UseMaterialColors - V_TANGENT : VTangent - MINNAERT : Minnaert - WARDISO : WardIso - - DIFFUSEMAP : DiffuseMap NORMALMAP : NormalMap SPECULARMAP : SpecularMap PARALLAXMAP : ParallaxMap