Merge pull request #178 from davidB/mrt_fix

fix: examples/TestMultiRenderTarget.java to display tank (deferred) + en...
experimental
Rémy Bouquet 10 years ago
commit f5f2fa360c
  1. 37
      jme3-examples/src/main/java/jme3test/post/TestMultiRenderTarget.java

@ -35,12 +35,15 @@ package jme3test.post;
import com.jme3.app.SimpleApplication; import com.jme3.app.SimpleApplication;
import com.jme3.light.PointLight; import com.jme3.light.PointLight;
import com.jme3.material.Material; import com.jme3.material.Material;
import com.jme3.math.*; import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.post.SceneProcessor; import com.jme3.post.SceneProcessor;
import com.jme3.renderer.RenderManager; import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort; import com.jme3.renderer.ViewPort;
import com.jme3.renderer.queue.RenderQueue; import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node; import com.jme3.scene.Node;
import com.jme3.texture.FrameBuffer; import com.jme3.texture.FrameBuffer;
import com.jme3.texture.Image.Format; import com.jme3.texture.Image.Format;
@ -51,12 +54,14 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
private FrameBuffer fb; private FrameBuffer fb;
private Texture2D diffuseData, normalData, specularData, depthData; private Texture2D diffuseData, normalData, specularData, depthData;
private Geometry sphere;
private Picture display1, display2, display3, display4; private Picture display1, display2, display3, display4;
private Picture display; private Picture display;
private Material mat; private Material mat;
private String techOrig;
private PointLight[] pls;
public static void main(String[] args){ public static void main(String[] args){
TestMultiRenderTarget app = new TestMultiRenderTarget(); TestMultiRenderTarget app = new TestMultiRenderTarget();
app.start(); app.start();
@ -65,7 +70,6 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
@Override @Override
public void simpleInitApp() { public void simpleInitApp() {
viewPort.addProcessor(this); viewPort.addProcessor(this);
renderManager.setForcedTechnique("GBuf");
// flyCam.setEnabled(false); // flyCam.setEnabled(false);
cam.setLocation(new Vector3f(4.8037705f, 4.851632f, 10.789033f)); cam.setLocation(new Vector3f(4.8037705f, 4.851632f, 10.789033f));
@ -96,25 +100,33 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
ColorRGBA.Yellow ColorRGBA.Yellow
}; };
for (int i = 0; i < 3; i++){ pls = new PointLight[3];
for (int i = 0; i < pls.length; i++){
PointLight pl = new PointLight(); PointLight pl = new PointLight();
float angle = 0.314159265f * i; pl.setColor(colors[i % colors.length]);
pl.setPosition( new Vector3f(FastMath.cos(angle)*2f, 0,
FastMath.sin(angle)*2f));
pl.setColor(colors[i]);
pl.setRadius(5); pl.setRadius(5);
rootNode.addLight(pl);
display.addLight(pl); display.addLight(pl);
pls[i] = pl;
} }
} }
@Override
public void simpleUpdate(float tpf) {
super.simpleUpdate(tpf);//To change body of generated methods, choose Tools | Templates.
for (int i = 0; i < 3; i++){
PointLight pl = pls[i];
float angle = (float)Math.PI * (i + (timer.getTimeInSeconds() % 6)/3); // 3s for full loop
pl.setPosition( new Vector3f(FastMath.cos(angle)*3f, 0,
FastMath.sin(angle)*3f));
}
}
public void initialize(RenderManager rm, ViewPort vp) { public void initialize(RenderManager rm, ViewPort vp) {
reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight()); reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight());
viewPort.setOutputFrameBuffer(fb); viewPort.setOutputFrameBuffer(fb);
guiViewPort.setClearFlags(true, true, true); guiViewPort.setClearFlags(true, true, true);
guiNode.attachChild(display); guiNode.attachChild(display);
// guiNode.attachChild(display1); // guiNode.attachChild(display1);
// guiNode.attachChild(display2); guiNode.attachChild(display2);
// guiNode.attachChild(display3); // guiNode.attachChild(display3);
// guiNode.attachChild(display4); // guiNode.attachChild(display4);
guiNode.updateGeometricState(); guiNode.updateGeometricState();
@ -205,12 +217,15 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
public void preFrame(float tpf) { public void preFrame(float tpf) {
Matrix4f inverseViewProj = cam.getViewProjectionMatrix().invert(); Matrix4f inverseViewProj = cam.getViewProjectionMatrix().invert();
mat.setMatrix4("ViewProjectionMatrixInverse", inverseViewProj); mat.setMatrix4("ViewProjectionMatrixInverse", inverseViewProj);
techOrig = renderManager.getForcedTechnique();
renderManager.setForcedTechnique("GBuf");
} }
public void postQueue(RenderQueue rq) { public void postQueue(RenderQueue rq) {
} }
public void postFrame(FrameBuffer out) { public void postFrame(FrameBuffer out) {
renderManager.setForcedTechnique(techOrig);
} }
public void cleanup() { public void cleanup() {

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