@ -1,6 +1,7 @@
package com.jme3.scene.plugins.blender.materials ;
package com.jme3.scene.plugins.blender.materials ;
import java.io.IOException ;
import java.io.IOException ;
import java.util.HashMap ;
import java.util.List ;
import java.util.List ;
import java.util.Map ;
import java.util.Map ;
import java.util.Map.Entry ;
import java.util.Map.Entry ;
@ -157,14 +158,14 @@ public final class MaterialContext implements Savable {
}
}
// applying textures
// applying textures
int textureIndex = 0 ;
if ( loadedTextures ! = null & & loadedTextures . size ( ) > 0 ) {
if ( loadedTextures ! = null & & loadedTextures . size ( ) > 0 ) {
int textureIndex = 0 ;
if ( loadedTextures . size ( ) > TextureHelper . TEXCOORD_TYPES . length ) {
if ( loadedTextures . size ( ) > TextureHelper . TEXCOORD_TYPES . length ) {
LOGGER . log ( Level . WARNING , "The blender file has defined more than {0} different textures. JME supports only {0} UV mappings." , TextureHelper . TEXCOORD_TYPES . length ) ;
LOGGER . log ( Level . WARNING , "The blender file has defined more than {0} different textures. JME supports only {0} UV mappings." , TextureHelper . TEXCOORD_TYPES . length ) ;
}
}
for ( CombinedTexture combinedTexture : loadedTextures ) {
for ( CombinedTexture combinedTexture : loadedTextures ) {
if ( textureIndex < TextureHelper . TEXCOORD_TYPES . length ) {
if ( textureIndex < TextureHelper . TEXCOORD_TYPES . length ) {
combinedTexture . flatten ( geometry , geometriesOMA , userDefinedUVCoordinates , blenderContext ) ;
String usedUserUVSet = combinedTexture . flatten ( geometry , geometriesOMA , userDefinedUVCoordinates , blenderContext ) ;
this . setTexture ( material , combinedTexture . getMappingType ( ) , combinedTexture . getResultTexture ( ) ) ;
this . setTexture ( material , combinedTexture . getMappingType ( ) , combinedTexture . getResultTexture ( ) ) ;
List < Vector2f > uvs = combinedTexture . getResultUVS ( ) ;
List < Vector2f > uvs = combinedTexture . getResultUVS ( ) ;
@ -173,13 +174,19 @@ public final class MaterialContext implements Savable {
uvCoordsBuffer . setupData ( Usage . Static , 2 , Format . Float , BufferUtils . createFloatBuffer ( uvs . toArray ( new Vector2f [ uvs . size ( ) ] ) ) ) ;
uvCoordsBuffer . setupData ( Usage . Static , 2 , Format . Float , BufferUtils . createFloatBuffer ( uvs . toArray ( new Vector2f [ uvs . size ( ) ] ) ) ) ;
geometry . getMesh ( ) . setBuffer ( uvCoordsBuffer ) ;
geometry . getMesh ( ) . setBuffer ( uvCoordsBuffer ) ;
} //uvs might be null if the user assigned non existing UV coordinates group name to the mesh (this should be fixed in blender file)
} //uvs might be null if the user assigned non existing UV coordinates group name to the mesh (this should be fixed in blender file)
if ( usedUserUVSet ! = null ) {
userDefinedUVCoordinates = new HashMap < > ( userDefinedUVCoordinates ) ;
userDefinedUVCoordinates . remove ( usedUserUVSet ) ;
}
} else {
} else {
LOGGER . log ( Level . WARNING , "The texture could not be applied because JME only supports up to {0} different UV's." , TextureHelper . TEXCOORD_TYPES . length ) ;
LOGGER . log ( Level . WARNING , "The texture could not be applied because JME only supports up to {0} different UV's." , TextureHelper . TEXCOORD_TYPES . length ) ;
}
}
}
}
} else if ( userDefinedUVCoordinates ! = null & & userDefinedUVCoordinates . size ( ) > 0 ) {
}
LOGGER . fine ( "No textures found for the mesh, but UV coordinates are applied." ) ;
int textureIndex = 0 ;
if ( userDefinedUVCoordinates ! = null & & userDefinedUVCoordinates . size ( ) > 0 ) {
LOGGER . fine ( "Storing unused, user defined UV coordinates sets." ) ;
if ( userDefinedUVCoordinates . size ( ) > TextureHelper . TEXCOORD_TYPES . length ) {
if ( userDefinedUVCoordinates . size ( ) > TextureHelper . TEXCOORD_TYPES . length ) {
LOGGER . log ( Level . WARNING , "The blender file has defined more than {0} different UV coordinates for the mesh. JME supports only {0} UV coordinates buffers." , TextureHelper . TEXCOORD_TYPES . length ) ;
LOGGER . log ( Level . WARNING , "The blender file has defined more than {0} different UV coordinates for the mesh. JME supports only {0} UV coordinates buffers." , TextureHelper . TEXCOORD_TYPES . length ) ;
}
}
@ -190,7 +197,9 @@ public final class MaterialContext implements Savable {
uvCoordsBuffer . setupData ( Usage . Static , 2 , Format . Float , BufferUtils . createFloatBuffer ( uvs . toArray ( new Vector2f [ uvs . size ( ) ] ) ) ) ;
uvCoordsBuffer . setupData ( Usage . Static , 2 , Format . Float , BufferUtils . createFloatBuffer ( uvs . toArray ( new Vector2f [ uvs . size ( ) ] ) ) ) ;
geometry . getMesh ( ) . setBuffer ( uvCoordsBuffer ) ;
geometry . getMesh ( ) . setBuffer ( uvCoordsBuffer ) ;
} else {
} else {
LOGGER . log ( Level . WARNING , "The texture could not be applied because JME only supports up to {0} different UV's." , TextureHelper . TEXCOORD_TYPES . length ) ;
LOGGER . log ( Level . WARNING , "The user's UV set named: '{0}' could not be stored because JME only supports up to {1} different UV's." , new Object [ ] {
entry . getKey ( ) , TextureHelper . TEXCOORD_TYPES . length
} ) ;
}
}
}
}
}
}