adapt native build for new gradle versions (targetPlatforms -> model.platforms)

experimental
Normen Hansen 11 years ago
parent d485f12a4f
commit f513a09c52
  1. 4
      jme3-bullet-native/build.gradle

@ -50,7 +50,8 @@ sourceSets {
}
// Set of target platforms, will be available based on build system
targetPlatforms {
model {
platforms{
// osx_universal { // TODO: universal binary doesn't work?
// architecture 'x86_64'
// architecture 'x86'
@ -81,6 +82,7 @@ targetPlatforms {
operatingSystem "windows"
}
}
}
// Defines created C++ libraries
libraries {

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