adapt native build for new gradle versions (targetPlatforms -> model.platforms)

experimental
Normen Hansen 11 years ago
parent d485f12a4f
commit f513a09c52
  1. 4
      jme3-bullet-native/build.gradle

@ -50,7 +50,8 @@ sourceSets {
} }
// Set of target platforms, will be available based on build system // Set of target platforms, will be available based on build system
targetPlatforms { model {
platforms{
// osx_universal { // TODO: universal binary doesn't work? // osx_universal { // TODO: universal binary doesn't work?
// architecture 'x86_64' // architecture 'x86_64'
// architecture 'x86' // architecture 'x86'
@ -80,6 +81,7 @@ targetPlatforms {
architecture "x86_64" architecture "x86_64"
operatingSystem "windows" operatingSystem "windows"
} }
}
} }
// Defines created C++ libraries // Defines created C++ libraries

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