add better TestDoppler example

cleanup_build_scripts
Kirill Vainer 9 years ago
parent 9d094b222a
commit f5072cba4a
  1. 84
      jme3-examples/src/main/java/jme3test/audio/TestDoppler.java

@ -33,72 +33,62 @@
package jme3test.audio;
import com.jme3.app.SimpleApplication;
import com.jme3.audio.AudioData;
import com.jme3.audio.AudioNode;
import com.jme3.audio.Environment;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.AL11;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Sphere;
import com.jme3.scene.shape.Torus;
/**
* Test Doppler Effect
*/
public class TestDoppler extends SimpleApplication {
private AudioNode ufo;
private float pos = -5;
private float vel = 5;
private AudioNode ufoNode;
private float x = 20, z = 0;
private float rate = -0.05f;
private float xDist = 20;
private float zDist = 5;
private float angle = FastMath.TWO_PI;
public static void main(String[] args){
TestDoppler test = new TestDoppler();
test.start();
}
@Override
public void simpleInitApp(){
audioRenderer.setEnvironment(Environment.Dungeon);
AL10.alDistanceModel(AL11.AL_EXPONENT_DISTANCE);
ufo = new AudioNode(assetManager, "Sound/Effects/Beep.ogg", false);
ufo.setPositional(true);
ufo.setLooping(true);
ufo.setReverbEnabled(true);
ufo.setRefDistance(100000000);
ufo.setMaxDistance(100000000);
ufo.play();
public void simpleInitApp() {
flyCam.setMoveSpeed(10);
Torus torus = new Torus(10, 6, 1, 3);
Geometry g = new Geometry("Torus Geom", torus);
g.rotate(-FastMath.HALF_PI, 0, 0);
g.center();
g.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
// rootNode.attachChild(g);
ufoNode = new AudioNode(assetManager, "Sound/Effects/Beep.ogg", AudioData.DataType.Buffer);
ufoNode.setLooping(true);
ufoNode.setPitch(0.5f);
ufoNode.setRefDistance(1);
ufoNode.setMaxDistance(100000000);
ufoNode.setVelocityFromTranslation(true);
ufoNode.play();
Geometry ball = new Geometry("Beeper", new Sphere(10, 10, 0.1f));
ball.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
ufoNode.attachChild(ball);
rootNode.attachChild(ufoNode);
}
@Override
public void simpleUpdate(float tpf){
//float x = (float) (Math.cos(angle) * xDist);
float dx = (float) Math.sin(angle) * xDist;
//float z = (float) (Math.sin(angle) * zDist);
float dz = (float)(-Math.cos(angle) * zDist);
x += dx * tpf * 0.05f;
z += dz * tpf * 0.05f;
angle += tpf * rate;
if (angle > FastMath.TWO_PI){
angle = FastMath.TWO_PI;
rate = -rate;
}else if (angle < -0){
angle = -0;
rate = -rate;
public void simpleUpdate(float tpf) {
pos += tpf * vel;
if (pos < -10 || pos > 10) {
vel *= -1;
}
ufo.setVelocity(new Vector3f(dx, 0, dz));
ufo.setLocalTranslation(x, 0, z);
ufo.updateGeometricState();
System.out.println("LOC: " + (int)x +", " + (int)z +
", VEL: " + (int)dx + ", " + (int)dz);
ufoNode.setLocalTranslation(new Vector3f(pos, 0, 0));
}
}

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