add a test for JME issue #877
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jme3-examples/src/main/java/jme3test/bullet/TestIssue877.java
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jme3-examples/src/main/java/jme3test/bullet/TestIssue877.java
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/*
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* Copyright (c) 2018 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.bullet;
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/**
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* Test case for JME issue #877: multiple hinges. Based on code submitted by
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* Daniel Martensson.
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*
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* If successful, all pendulums will swing at the same frequency, and all the
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* free-falling objects will fall straight down.
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*/
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import com.jme3.app.SimpleApplication;
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import com.jme3.bullet.BulletAppState;
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import com.jme3.bullet.collision.shapes.BoxCollisionShape;
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import com.jme3.bullet.collision.shapes.CollisionShape;
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import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.bullet.joints.HingeJoint;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Node;
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public class TestIssue877 extends SimpleApplication {
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BulletAppState bulletAppState = new BulletAppState();
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int numPendulums = 6;
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int numFalling = 6;
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Node pivots[] = new Node[numPendulums];
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Node bobs[] = new Node[numPendulums];
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Node falling[] = new Node[numFalling];
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float timeToNextPrint = 1f; // in seconds
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public static void main(String[] args) {
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TestIssue877 app = new TestIssue877();
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app.start();
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}
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@Override
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public void simpleInitApp() {
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flyCam.setEnabled(false);
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cam.setLocation(new Vector3f(-4.77f, -7.55f, 16.52f));
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cam.setRotation(new Quaternion(-0.103433f, 0.889420f, 0.368792f, 0.249449f));
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stateManager.attach(bulletAppState);
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bulletAppState.setDebugEnabled(true);
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float pivotY = 14.6214f;
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float bobStartY = 3f;
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float length = pivotY - bobStartY;
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for (int i = 0; i < numPendulums; i++) {
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float x = 6f - 2.5f * i;
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Vector3f pivotLocation = new Vector3f(x, pivotY, 0f);
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pivots[i] = createTestNode(0f, pivotLocation);
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Vector3f bobLocation = new Vector3f(x, bobStartY, 0f);
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bobs[i] = createTestNode(1f, bobLocation);
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}
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for (int i = 0; i < numFalling; i++) {
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float x = -6f - 2.5f * (i + numPendulums);
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Vector3f createLocation = new Vector3f(x, bobStartY, 0f);
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falling[i] = createTestNode(1f, createLocation);
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}
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for (int i = 0; i < numPendulums; i++) {
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HingeJoint joint = new HingeJoint(
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pivots[i].getControl(RigidBodyControl.class),
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bobs[i].getControl(RigidBodyControl.class),
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new Vector3f(0f, 0f, 0f),
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new Vector3f(length, 0f, 0f),
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Vector3f.UNIT_Z.clone(),
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Vector3f.UNIT_Z.clone());
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bulletAppState.getPhysicsSpace().add(joint);
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}
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}
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Node createTestNode(float mass, Vector3f location) {
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float size = 0.1f;
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Vector3f halfExtents = new Vector3f(size, size, size);
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CollisionShape shape = new BoxCollisionShape(halfExtents);
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RigidBodyControl control = new RigidBodyControl(shape, mass);
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Node node = new Node();
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node.addControl(control);
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rootNode.attachChild(node);
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bulletAppState.getPhysicsSpace().add(node);
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control.setPhysicsLocation(location);
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return node;
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}
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@Override
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public void simpleUpdate(float tpf) {
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if (timeToNextPrint > 0f) {
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timeToNextPrint -= tpf;
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return;
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}
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if (numFalling > 0) {
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Vector3f fallingLocation = falling[0].getWorldTranslation();
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System.out.printf(" falling[0] location(x=%f, z=%f)",
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fallingLocation.x, fallingLocation.z);
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/*
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* If an object is falling vertically, its X- and Z-coordinates
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* should not change.
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*/
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}
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if (numPendulums > 0) {
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Vector3f bobLocation = bobs[0].getWorldTranslation();
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Vector3f pivotLocation = pivots[0].getWorldTranslation();
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float distance = bobLocation.distance(pivotLocation);
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System.out.printf(" bob[0] distance=%f", distance);
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/*
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* If the hinge is working properly, the distance from the
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* pivot to the bob should remain roughly constant.
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*/
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}
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System.out.println();
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timeToNextPrint = 1f;
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}
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}
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