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@ -101,44 +101,11 @@ public class UVCoordinatesGenerator { |
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VertexBuffer result = new VertexBuffer(VertexBuffer.Type.TexCoord); |
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Mesh mesh = geometries.get(0).getMesh(); |
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BoundingBox bb = UVCoordinatesGenerator.getBoundingBox(geometries); |
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float[] inputData = null;//positions, normals, reflection vectors, etc.
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switch (texco) { |
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case TEXCO_ORCO: |
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float[] uvCoordinates = null; |
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if (textureDimension == 2) { |
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switch (projection) { |
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case PROJECTION_FLAT: |
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uvCoordinates = UVProjectionGenerator.flatProjection(mesh, bb); |
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break; |
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case PROJECTION_CUBE: |
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uvCoordinates = UVProjectionGenerator.cubeProjection(mesh, bb); |
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break; |
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case PROJECTION_TUBE: |
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BoundingTube bt = UVCoordinatesGenerator.getBoundingTube(mesh); |
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uvCoordinates = UVProjectionGenerator.tubeProjection(mesh, bt); |
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break; |
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case PROJECTION_SPHERE: |
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BoundingSphere bs = UVCoordinatesGenerator.getBoundingSphere(geometries); |
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uvCoordinates = UVProjectionGenerator.sphereProjection(mesh, bs); |
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break; |
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default: |
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throw new IllegalStateException("Unknown projection type: " + projection); |
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} |
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} else { |
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FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position); |
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uvCoordinates = BufferUtils.getFloatArray(positions); |
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Vector3f min = bb.getMin(null); |
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float[] ext = new float[] { bb.getXExtent() * 2, bb.getYExtent() * 2, bb.getZExtent() * 2 }; |
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// now transform the coordinates so that they are in the range of <0; 1>
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for (int i = 0; i < uvCoordinates.length; i += 3) { |
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uvCoordinates[i] = (uvCoordinates[i] - min.x) / ext[0]; |
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uvCoordinates[i + 1] = (uvCoordinates[i + 1] - min.y) / ext[1]; |
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uvCoordinates[i + 2] = (uvCoordinates[i + 2] - min.z) / ext[2]; |
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} |
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result.setupData(Usage.Static, textureDimension, Format.Float, BufferUtils.createFloatBuffer(uvCoordinates)); |
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} |
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result.setupData(Usage.Static, textureDimension, Format.Float, BufferUtils.createFloatBuffer(uvCoordinates)); |
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inputData = BufferUtils.getFloatArray(mesh.getFloatBuffer(VertexBuffer.Type.Position)); |
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break; |
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case TEXCO_UV: |
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if (textureDimension == 2) { |
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@ -154,6 +121,9 @@ public class UVCoordinatesGenerator { |
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} |
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break; |
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case TEXCO_NORM: |
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inputData = BufferUtils.getFloatArray(mesh.getFloatBuffer(VertexBuffer.Type.Normal)); |
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break; |
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case TEXCO_GLOB: |
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break; |
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@ -162,9 +132,6 @@ public class UVCoordinatesGenerator { |
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break; |
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case TEXCO_STRESS: |
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break; |
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case TEXCO_NORM: |
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break; |
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case TEXCO_LAVECTOR: |
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case TEXCO_OBJECT: |
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@ -181,6 +148,41 @@ public class UVCoordinatesGenerator { |
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throw new IllegalStateException("Unknown texture coordinates value: " + texco); |
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} |
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if(inputData!=null) {//make calculations
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if (textureDimension == 2) { |
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switch (projection) { |
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case PROJECTION_FLAT: |
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inputData = UVProjectionGenerator.flatProjection(mesh, bb); |
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break; |
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case PROJECTION_CUBE: |
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inputData = UVProjectionGenerator.cubeProjection(mesh, bb); |
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break; |
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case PROJECTION_TUBE: |
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BoundingTube bt = UVCoordinatesGenerator.getBoundingTube(mesh); |
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inputData = UVProjectionGenerator.tubeProjection(mesh, bt); |
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break; |
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case PROJECTION_SPHERE: |
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BoundingSphere bs = UVCoordinatesGenerator.getBoundingSphere(geometries); |
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inputData = UVProjectionGenerator.sphereProjection(mesh, bs); |
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break; |
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default: |
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throw new IllegalStateException("Unknown projection type: " + projection); |
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} |
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} else { |
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Vector3f min = bb.getMin(null); |
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float[] ext = new float[] { bb.getXExtent() * 2, bb.getYExtent() * 2, bb.getZExtent() * 2 }; |
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// now transform the coordinates so that they are in the range of <0; 1>
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for (int i = 0; i < inputData.length; i += 3) { |
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inputData[i] = (inputData[i] - min.x) / ext[0]; |
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inputData[i + 1] = (inputData[i + 1] - min.y) / ext[1]; |
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inputData[i + 2] = (inputData[i + 2] - min.z) / ext[2]; |
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} |
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result.setupData(Usage.Static, textureDimension, Format.Float, BufferUtils.createFloatBuffer(inputData)); |
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} |
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result.setupData(Usage.Static, textureDimension, Format.Float, BufferUtils.createFloatBuffer(inputData)); |
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} |
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// each mesh will have the same coordinates
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for (Geometry geometry : geometries) { |
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mesh = geometry.getMesh(); |
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